Cheers

Just experiment with them or make your own obstacle map. You won't get fog or anything like that. But you will get nice effects for lights and even the sun lights with the right settings.Lal-O wrote:Thanks for the reply. It seems really interesting ... but how do i do that ? this is the first time i hear is possible to achieve that effect with an obstacle camera map... in fact i don't have a clue about how to use that option.
Ok..I see, unfortunately i am not a C4D user . I should have mention that before. I use SketchUp.Originalplan® wrote:Just experiment with them or make your own obstacle map. You won't get fog or anything like that. But you will get nice effects for lights and even the sun lights with the right settings.Lal-O wrote:Thanks for the reply. It seems really interesting ... but how do i do that ? this is the first time i hear is possible to achieve that effect with an obstacle camera map... in fact i don't have a clue about how to use that option.
Not sure...in c4d it's few clicks to get maps on the cam. If you are on c4d i can help if not i can't.
( you won't get chromatic abe from this.Just to be clear.)
Thx for the info thesquirell, i guess tha was exactly what i was looking for . I just didn't like the extra RAM and rendering time consumption.(i already have enough suffering dealing with the displacement materials). Anyway , the bloom /glare effect is really cool to give it a trythesquirell wrote:Well, basically, it's about this effect called Aperture diffraction. Inside Indigo, it can be achieved through Post-processing mode, or physical. They are both equal in accuracy, only the post-process one demands more RAM, while the physical one kinda grows/samples as your scene sampling progresses with it.
You can find more about it here:
http://www.indigorenderer.com/documenta ... iffraction
As for the effect, putting an obstacle map will basically change the final look of the aperture diffraction. You can load this map, usually in the camera object properties, but it depends on the host app you are using. I can help you only with Cinema 4D, but the principle is the same.
The general shape can be determined by the aperture shape, which can be generated by Indigo, or by user, through the use of a map. Also, the effect itself depends on the f-stop.
Check this topic out:
http://www.indigorenderer.com/forum/vie ... =7&t=11730
Happy hunting!
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