Some more tests...
Yes, actually half of thoses posts should belong to some "indigo tests" subforum, but... it's a wip right ?
So here are some material tests :
First, an attempt to get sss petals.
As it's not possible to use a texture on sss materials, I blend two materials : one textured diffuse and one white sss.
The blend map is uniform grey, so the blended material is 50% diffuse and 50% sss.
Regarding the sss material, I have absolutely no idea if the values I use are physically corrects, I just played with them until I got something visually good.
It is a specular transparent (Rvb gain = 17000, ior=1), with uniform sss (value = 5000).
So the result *seems* correct, althought It's somehow biased.
I'll try to blend two sss materials (one white and one pink) with a real transparency map to see if it's better. (don't know if it's possible).
EDIT : damn, it doesn't seem to work...
btw the petals are not flat.
Second is a some fabric test :
On the left is a blend material of textured diffuse and gold.
On the right the same with some alpha map.
And last... a book wich was not that simple to model.
Well, all of this should be in the next scene.
That's all for now !