Two houses "becomes one"

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Lal-O
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Two houses "becomes one"

Post by Lal-O » Wed Nov 18, 2015 6:36 am

Hi there guys .
I want to show you my very first real attempt by using Indigo ansd Skindigo.
3 hrs per shot .

My best regards from Mexico :)
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CM-175- B.jpg
CM-175- B 02.jpg

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contegufo
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Re: Two houses "becomes one"

Post by contegufo » Wed Nov 18, 2015 8:01 am

Hi

It seems to me a very good result! :D
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Oscar J
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Re: Two houses "becomes one"

Post by Oscar J » Wed Nov 18, 2015 8:14 am

Looks pretty good! Couple of things:

The image has quite a blue/magenta tint overall. I can see that you're trying to achieve an evening mood, but it to be balanced in one way or another or it'll look a bit cold. I'd try some artificial lighting such as wall lamps, as well as some light from inside. But then of course that'd mean you'd have to take those blinds away and do some more detailing. :)

You have some fireflies and noise left in your image. I was a little bit surprised about your long render times, but a SS of 4 or 5 and rendering overnight should do the trick.

The road texture looks too low res, and the curb texture is a bit odd - maybe it has too strong bump value?

Keep it up. :)

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Lal-O
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Re: Two houses "becomes one"

Post by Lal-O » Wed Nov 18, 2015 8:19 am

contegufo wrote:Hi

It seems to me a very good result! :D
Thanks dude . I am glad you like it :D

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Lal-O
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Re: Two houses "becomes one"

Post by Lal-O » Wed Nov 18, 2015 8:28 am

Oscar J wrote:Looks pretty good! Couple of things:

The image has quite a blue/magenta tint overall. I can see that you're trying to achieve an evening mood, but it to be balanced in one way or another or it'll look a bit cold. I'd try some artificial lighting such as wall lamps, as well as some light from inside. But then of course that'd mean you'd have to take those blinds away and do some more detailing. :)

You have some fireflies and noise left in your image. I was a little bit surprised about your long render times, but a SS of 4 or 5 and rendering overnight should do the trick.

The road texture looks too low res, and the curb texture is a bit odd - maybe it has too strong bump value?

Keep it up. :)
Hi Oscar J
Thx for the crits and comments :) .
The lighting is the result of mixing an .EXR file and the sun from Sketchup... I guess didn't match right the day settings and the .EXR ..It was my first try with indigo and i was so hurry ... Maybe the next time with more time i could get a better result....almost all of the times time is all about :D
Why do you say you are surprised by the rendering times ??.It is 3 hrs too much? ..I mean , to me it is :roll:

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Oscar J
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Re: Two houses "becomes one"

Post by Oscar J » Wed Nov 18, 2015 8:37 am

It's awesome for a first attempt! I think the lighting is pretty great actually, could just use some warm lamps to make it more cozy.

3 hours seem a bit much considering the amount of noise still left. Exterior scenes are usually fast. Are you using any double sided thin materials for your vegetation/trees?

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Lal-O
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Re: Two houses "becomes one"

Post by Lal-O » Wed Nov 18, 2015 8:59 am

Oscar J wrote:It's awesome for a first attempt! I think the lighting is pretty great actually, could just use some warm lamps to make it more cozy.

3 hours seem a bit much considering the amount of noise still left. Exterior scenes are usually fast. Are you using any double sided thin materials for your vegetation/trees?
Thx Dude !!!
Yeah..well.. All the vegetation is using only single thin material...is that a time increaser ? I also set the architectural glass and the bidirectional path tracing as tracing method...Is that the right one for exteriors ?? I have so many doubts about which method is the righ one for every scene :(

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Oscar J
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Re: Two houses "becomes one"

Post by Oscar J » Wed Nov 18, 2015 10:03 am

When in doubt, use BiDir. :)

Yeah, those thin materials do slow things down a bit, though as you can see in the chat to the right they might be working on that.

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Lal-O
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Re: Two houses "becomes one"

Post by Lal-O » Wed Nov 18, 2015 10:29 am

Ok...I'l keep it in mind. Thx :D

Seems interesting what they discuss in the chat :)

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Polinalkrimizei
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Re: Two houses "becomes one"

Post by Polinalkrimizei » Sun Nov 22, 2015 9:47 am

nice renders!
My first "real" renders looked like compared to that one :)

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Lal-O
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Re: Two houses "becomes one"

Post by Lal-O » Thu Nov 26, 2015 3:12 am

Polinalkrimizei wrote:nice renders!
My first "real" renders looked like compared to that one :)
Regards dude :D

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11 posts • Page 1 of 1