Random GPU progress pic thread

General questions about Indigo, the scene format, rendering etc...
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Re: Random GPU progress pic thread

Post by pixie » Wed Jul 22, 2015 10:28 pm

OnoSendai wrote:Exponent map.
Let's make a kickstarter so we can give Ono a license to indigo, he above all deserves it for his work! :D

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Re: Random GPU progress pic thread

Post by OnoSendai » Wed Jul 22, 2015 10:29 pm

pixie wrote:
OnoSendai wrote:Exponent map.
Let's make a kickstarter so we can give Ono a license to indigo, he above all deserves it for his work! :D
lol thanks Pixie :)

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Re: Random GPU progress pic thread

Post by pixie » Wed Jul 22, 2015 10:32 pm

This all thread feels like watching a baby's first steps! :)

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Re: Random GPU progress pic thread

Post by Zom-B » Wed Jul 22, 2015 10:34 pm

That was a quick integration Ono :)
What materials (features) are still missing?
With full material support the community could finally help finding bugs in a (closed) beta 8)
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Re: Random GPU progress pic thread

Post by OnoSendai » Wed Jul 22, 2015 10:47 pm

Zom-B wrote:That was a quick integration Ono :)
What materials (features) are still missing?
Probably too many to list.

However we're getting closer to basic support for materials, that will render most scenes to a decent level of completeness.

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Re: Random GPU progress pic thread

Post by sunlooksgreen » Wed Jul 22, 2015 11:33 pm

why is it rendering so different/strange compared to Oscar s image?

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Re: Random GPU progress pic thread

Post by Zom-B » Wed Jul 22, 2015 11:42 pm

sunlooksgreen wrote:why is it rendering so different/strange compared to Oscar s image?
http://www.indigorenderer.com/forum/vie ... 48#p131748
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Re: Random GPU progress pic thread

Post by Oscar J » Thu Jul 23, 2015 2:45 am

OnoSendai wrote:now with nkdata metal mats:
https://www.youtube.com/watch?v=0kWFRZP ... tu.be&t=3s

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Re: Random GPU progress pic thread

Post by zeitmeister » Thu Jul 23, 2015 4:55 am

Progress Progress Progress... Yeah!


Cheers, zeiti
Cheers, David



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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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Re: Random GPU progress pic thread

Post by OnoSendai » Sat Jul 25, 2015 12:46 am

specular reflectivity param support for phong:
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env_map_phong_spec_refl_teapot_test GPU.png

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Re: Random GPU progress pic thread

Post by Oscar J » Sat Jul 25, 2015 1:20 am

Ah, that explains the carpaint looking a little weird earlier. :)

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Re: Random GPU progress pic thread

Post by OnoSendai » Sat Jul 25, 2015 4:19 am

uniform background
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uniform background.jpg

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Re: Random GPU progress pic thread

Post by OnoSendai » Sat Jul 25, 2015 4:33 am

Getting the sun+sky GPU code working again:

This renders at about 38 M samples/sec :)
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skymodel2_test2 GPU.jpg

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Re: Random GPU progress pic thread

Post by Zom-B » Sat Jul 25, 2015 5:52 am

OnoSendai wrote:Getting the sun+sky GPU code working again:
This renders at about 38 M samples/sec :)
Nice one, even no terminator artifacts, kudos!
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Re: Random GPU progress pic thread

Post by OnoSendai » Sat Jul 25, 2015 6:15 am

Zom-B wrote:
OnoSendai wrote:Getting the sun+sky GPU code working again:
This renders at about 38 M samples/sec :)
Nice one, even no terminator artifacts, kudos!
subdivision factor 2.

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