Get feedback from others on your works in progress
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yonosoy
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by yonosoy » Fri May 09, 2014 8:46 am
Not a driver, not a car lover, but is enjoyable.
Beautiful work and progress.
Thanks

.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
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Oscar J

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by Oscar J » Fri May 09, 2014 11:15 am
Cheers mate!
Just playing around with a road texture I found somewhere.
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zeitmeister

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by zeitmeister » Fri May 09, 2014 7:13 pm
Haha, know that texture... Nice job!
Grüsse, zeiti
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Oscar J

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by Oscar J » Sat May 10, 2014 6:39 am
Thanks!
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OnoSendai

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by OnoSendai » Sat May 10, 2014 6:40 am
Cool

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Oscar J

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by Oscar J » Mon May 12, 2014 2:33 am
I rendered this overnight and then realised I had forgotten to shut off the lens shift, so the perspective is kinda off.
Also I still think the alpha rendering mode needs some work, take a close look at the windows and see how there are thin white lines around them, as well as on the upper hood of the car.
This is really not a good backplate if you want to make the car stand out.

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Zom-B

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by Zom-B » Mon May 12, 2014 2:39 am
Oscar J wrote:Also I still think the alpha rendering mode needs some work, take a close look at the windows and see how there are thin white lines around them, as well as on the upper hood of the car.
Afaik alpha rendering can have quite some hard time with curved glass :/
polygonmanufaktur.de
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kklors
- Posts: 221
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by kklors » Fri May 16, 2014 6:45 am
Really nice to see what a simple idea of a car turned into over time! Cool work.
This glass matte looks really weird indeed. Kind of like premult, just on the glass outline.
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Oscar J

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by Oscar J » Mon May 19, 2014 6:01 am
Thanks mate. Hope the devs will look into it.
Just a detail render of the headlight.
And a profile.
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M-Pixel
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by M-Pixel » Mon May 19, 2014 12:17 pm
WOW nice
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Oscar J

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by Oscar J » Thu May 22, 2014 8:28 am
Teaser.
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Oscar J

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by Oscar J » Fri May 23, 2014 10:59 pm
Thanks
Here are two final studio shots for my super car design - might end up doing more angles at some point, but this is it for now, since I and my computer worked our arses off on them.
Comment and contructive crits welcome!
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bubs

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by bubs » Fri May 23, 2014 11:06 pm
Seriously high end stuff there Oscar! Very very good...
Personal preference would be for a slight phong on the ground surface, like in your Viper model, but this is by no means a critique, just a comment... Keep up the work!
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bubs

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by bubs » Fri May 23, 2014 11:12 pm
The design is not too shabby either!!

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