


Yes it's 3d noise generated, nothing dynamic. The main body is translucid while his satellites are lightmeshes. Postpro in Violet exclusively. Here the
Code: Select all
<medium>
<name>call_it_medium</name>
<precedence>6</precedence>
<basic>
<ior>1.542099953</ior>
<cauchy_b_coeff>0</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<rgb>
<rgb>0.8429999948 0.8779999986 0.9079999998</rgb>
</rgb>
</absorption_coefficient_spectrum>
<subsurface_scattering>
<scattering_coefficient_spectrum>
<uniform>
<value>0.8262000084</value>
</uniform>
</scattering_coefficient_spectrum>
<phase_function>
<henyey_greenstein>
<g_spectrum>
<uniform>
<value>0.5</value>
</uniform>
</g_spectrum>
</henyey_greenstein>
</phase_function>
</subsurface_scattering>
</basic>
</medium>
Aren't we monday

