Violet Tonmapper Suggestions

Feature requests, bug reports and related discussion
Post Reply
15 posts • Page 1 of 1
User avatar
tungee
Posts: 482
Joined: Mon Jul 03, 2006 8:17 pm
Location: Gießen Germany

Violet Tonmapper Suggestions

Post by tungee » Sat Feb 24, 2007 7:29 am

Some collected suggestions for violet:


tungee:
Sliders should be in the right or left side of the gui ....
The width of the sliders should be smaller i think...
a field beside the slider to write directly your wish value

fused:
would be cool to have an "update" button and some checkbox to disable auto-updating

kosmokrator
something easy to implement....drag and drop .igi files into tonemapper gui...to open them

johanjohan
its possible to save adjustments in the future Violet?

joegiampaoli
Just one thing maybe, like when a feature is disabled, like bloom, and I want to tweak it, it still updates although it's not active, maybe disable autoupdating on inactive features untill we activate them... don't know if that's possible...
Music has the right to children!

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Sat Feb 24, 2007 8:05 am

If that's the place for requests, then...

- unclamped numerical inputs for tone mapping.
- use of tabs for settings, so they display one at a time beside the output pane.
- a panning function, just by clicking and dragging the image.
- someone told about on-demand image update, I second that.
- zooming seems to force to recompute settings, is that requested ?

As usual, these are more suggestions than requests (but the first one), I'm still finding Violet very handy !

User avatar
Zom-B
1st Place 100
Posts: 4701
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Post by Zom-B » Sat Feb 24, 2007 10:28 am

Ok... so here I go again:

- saving pictures as EXR using up to date 1.4.0 for B44 compression etc.
- saving depth information inside the igi file for a easy "set focus" by clicking on Picture,
and align camera settings for DOF effects as you like!
- finally a integration into Indigo (render window), so on the Fly changes for Indigo Parameters would be possible,
and focusing renderpower on parts of the Image using a "Lasso selection"
polygonmanufaktur.de

User avatar
Kosmokrator
Posts: 1141
Joined: Sat Jul 29, 2006 11:52 am
Location: Greece-Athens

Post by Kosmokrator » Sat Feb 24, 2007 11:13 am

hehehe req req req...i think all this are enought.... 8)
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

User avatar
zsouthboy
Posts: 1395
Joined: Fri Oct 13, 2006 5:12 am

Post by zsouthboy » Sat Feb 24, 2007 12:14 pm

I believe the "Depth" one you listed isn't possible with the way currently Indigo works. It could be faked easily enough, though - depthmap based blur.

User avatar
Zom-B
1st Place 100
Posts: 4701
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Post by Zom-B » Sat Feb 24, 2007 12:54 pm

zsouthboy wrote:I believe the "Depth" one you listed isn't possible with the way currently Indigo works. It could be faked easily enough, though - depthmap based blur.
it should be.... or how do you think Indigo calculates DOF at the moment for each pixel?

But I'm no Pro, so only Ono can tell us :wink:

At the moment I also do my DOF using a depthmap rendered from C4D
and using Photoshop.
But a build in solution would nice (and free :wink: )
polygonmanufaktur.de

IanC
Posts: 147
Joined: Thu Aug 24, 2006 4:46 am

Post by IanC » Sat Feb 24, 2007 2:20 pm

it should be.... or how do you think Indigo calculates DOF at the moment for each pixel?
That would be faked dof. AFAIK indigo has real dof as it fakes a thin lens camera. I think that's it anyway!

User avatar
zsouthboy
Posts: 1395
Joined: Fri Oct 13, 2006 5:12 am

Post by zsouthboy » Sat Feb 24, 2007 4:34 pm

IanC wrote:
it should be.... or how do you think Indigo calculates DOF at the moment for each pixel?
That would be faked dof. AFAIK indigo has real dof as it fakes a thin lens camera. I think that's it anyway!
Yep, that's what I was talking about. Indigo (and Radium, IIRC) have a real camera model - just as you can't change the DOF afterwards with a real camera (okay, if you have a plenoptic one, yeah), so it is.

User avatar
tungee
Posts: 482
Joined: Mon Jul 03, 2006 8:17 pm
Location: Gießen Germany

DOF

Post by tungee » Sat Feb 24, 2007 8:14 pm

but therefore its unbiased and looks very bombastic, a post dof have a lot of artifacts,because in the depth info you havent all information about verdeckte information.
Music has the right to children!

User avatar
OnoSendai
Developer
Posts: 6243
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Post by OnoSendai » Sat Feb 24, 2007 8:15 pm

DOF arises naturally in Indigo because the camera aperture has non-zero area. It's not done with a blur based on depth or anything like that.

ryjo
Posts: 68
Joined: Tue Jul 04, 2006 6:16 am
Location: Pluton

Post by ryjo » Thu Mar 01, 2007 12:26 pm

Hi,

I would like to see a logarithmic scale on the pre-scale and post-scale sliders, so that the sliders have a range from -10 to 10, which is evaluated as

postScale = power(2, sliderValue)

This would give better control for small values (<< 1) which are difficult to set with the current implementation.

In photography it is common to work with logarithmic scales, for example the iso increases as 100, 200, 400 etc.

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Thu Mar 01, 2007 12:41 pm

...512...

Yes, I have been using up to 512 for prescale and burn (nice for some designs).

+1 for the logarithmic stuff :mrgreen:

ryjo
Posts: 68
Joined: Tue Jul 04, 2006 6:16 am
Location: Pluton

Post by ryjo » Thu Mar 01, 2007 12:46 pm

Another useful extension would be "sample white point", which is common in converters for camera raw formats. By clicking in a region which is white(-ish) in the image the white point is set from the chroma values at this point, which makes it white in the final image. I think it is possible to just use the raw chroma data as the white point.

User avatar
Zom-B
1st Place 100
Posts: 4701
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Post by Zom-B » Thu Mar 01, 2007 12:53 pm

just check "Adobe light room" for everything we wan't to see inside this GUI :D
polygonmanufaktur.de

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Fri Mar 02, 2007 2:40 am

And an automatic white balance, based on the colour of the brightest light source (or if possible, on the influene of it, as far away lightsources may not make that much difference, althugh they are stonger than closer ones...
Something like, how strong light is at the focus point :D)

Post Reply
15 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 3 guests