I just try without diffuse, and of course that work fine.
So i try to use this material in external environement:
And when i try to render it i have that:
So i try to setup the environnement picture in indigo itself; but it's not exactly the same "spectrum" (it's blueish than 3ds max export)
And unfortunatly i can't "

"
So i try to make my own env material (like the one at the begginning of this thread)
for this i use the one how work fine.
but when i render it's do that:

And there you have my reason why i want to make my own external background xml file.
Now the "only" way to produce a picture is "as you say "not optimal". And 'm totally agree whith that.
I wrote all this stuff because, when you say me at the beggining, "include must be at the <scene> root level" i don't know where need to copy/paste the correct caracter chain between my settings.igs and my scene.igs
i can isolate my include for my env.igm
i can copy paste juste under <scene>
i can save the files and re open the scene one.
But here, i have this:
and there... i just want to broke everything just near me and eat my hat
(sorry for my bad english)