@afecelis: i've never experienced such a problem. Could you try a simple scene with one or two objects and a meshlight.
@drBouvierLeduc: thanks to pointing this out.... will correct this soon
@F.ip2: there's a button called "preview" in the exporter

I think this is a bug in Indigo when using the RGB light-type for meshlights (?). Try change it to 'Blackbody' in the exporter and it should work - at least it did for meafecelis wrote:@zuegs: all I'm getting after the warmup is a totally washed out white imageDo you know anything about this? (the png created is only 1k but the igi file is more taht 3 mb).


Code: Select all
<spectrum>
<blackbody>
<temperature>5000</temperature>
<gain>1</gain>
</blackbody>
</spectrum>
<efficacy_scale>
<power_drawn>30</power_drawn>
<overall_luminous_efficacy>0.0</overall_luminous_efficacy>
</efficacy_scale>Code: Select all
<spectrum>
<blackbody>
<temperature>6750</temperature>
<gain>1</gain>
</blackbody>
</spectrum>
<efficacy_scale>
<power_drawn>150</power_drawn>
<overall_luminous_efficacy>17.5</overall_luminous_efficacy>
</efficacy_scale> 
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