General discussion about Indigo Materials - material requests, material developement, feedback, etc..
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dcm
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by dcm » Thu Jul 19, 2012 6:44 am
Im looking into material like on image i attached.
Is possible, that some of ISL nerds here can mimick this material and post for public use ?
I`d like to use this as "preset" material for fabrics in my scenes but im not able to mimick this material using blend material so i hope, ISL can handle this.
Zom-B showed mi this amazing thread so maybe it will be useful :
http://www.indigorenderer.com/forum/vie ... f=7&t=7505

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OnoSendai

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by OnoSendai » Thu Jul 19, 2012 9:42 am
Etienne: I'm curious, can you please post here or email me some images or information about what techniques you are using?
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OnoSendai

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by OnoSendai » Thu Jul 19, 2012 11:17 am
Hi Dcm:
I'm looking into anisotropic material and fabric rendering now, should have some results over the next few days.
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CTZn
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by CTZn » Thu Jul 19, 2012 11:35 am
zomg happy people.
obsolete asset
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Zom-B

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by Zom-B » Thu Jul 19, 2012 6:09 pm
OnoSendai wrote:I'm looking into anisotropic material and fabric rendering now, should have some results over the next few days.
Oh that is REALLY nice, there is nearly no Interior rendering without fabric... so often used, but so hard to archive anything really realistic.
Thanks in advanced Ono!
I sent Thomas quite a bunch of interesting papers about that topic over the last months/year... hope there is finally something useful in there

polygonmanufaktur.de
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galinette

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galinette

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by galinette » Thu Jul 19, 2012 11:35 pm
This one could be close from the first image, with some tweaking
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dcm
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by dcm » Thu Jul 19, 2012 11:40 pm
gal : very nice test, but they looks kinda plastic for my eye, maybe some small tweaks should help.
ono : anistropic ? Im curious...as far as i know, Fryrender and Maxwell are using custom "Nd".
Probably smoething like fresnel.
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Zom-B

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by Zom-B » Thu Jul 19, 2012 11:49 pm
dcm wrote:gal : very nice test, but they looks kinda plastic for my eye...
I think that using that standard testscene its gonna be hard to verify the shader quality... some (twisted) fabric mesh would help here
polygonmanufaktur.de
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Rich_Art
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by Rich_Art » Fri Jul 20, 2012 12:01 am
Hey Zom-B, just took a peek at your site... Very nice stuff you got there.. thumbs up.
Peace,
Rich_Art.

Cinema4D R13 Studio +
VrayforC4D +
UVLayout Pro +
3DCoat + MOI3D
[FONT=Book Antiqua]Neem ook gerust eens een kijkje in mijn galerij en op mijn Vimeo page
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galinette

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by galinette » Fri Jul 20, 2012 12:29 am
Zom-B wrote:dcm wrote:gal : very nice test, but they looks kinda plastic for my eye...
I think that using that standard testscene its gonna be hard to verify the shader quality... some (twisted) fabric mesh would help here
Sure. If someone could share some simple cloth or sofa model with me, in igs or sketchup format? I'm a very poor modeller...
Etienne
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Zom-B

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by Zom-B » Fri Jul 20, 2012 1:39 am
galinette wrote:If someone could share some simple cloth or sofa model with me, in igs or sketchup format? I'm a very poor modeller...
I'll send you a model via PM, should be good for testing
Rich_Art wrote:Hey Zom-B, just took a peek at your site... Very nice stuff you got there.. thumbs up.
Thanks for the Flowers Rich

polygonmanufaktur.de
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pixie

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by pixie » Fri Jul 20, 2012 2:06 am
I tried to pick Galinette's Passionated material and do some sort of parametric material without great luck. Any tutorial one can fallow to accomplish such a thing?
Tried to follow CTZn's MarbleStudio2D but it keeps getting me an error.
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Pibuz

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by Pibuz » Fri Jul 20, 2012 3:11 am
OnoSendai wrote:Hi Dcm:
I'm looking into anisotropic material and fabric rendering now, should have some results over the next few days.
THAT
IS
GREEEEEEEAAAAAT!
Thanks Nick!
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