Get feedback from others on your works in progress
-
triplej28
- Posts: 15
- Joined: Mon Sep 27, 2010 10:38 pm
- Location: Wellington, NZ
Post
by triplej28 » Tue Jun 19, 2012 12:43 pm
Just messing around, trying to familiar myself with Indigo again.
Comments are welcome

-
Attachments
-

-

-
lycium
- Posts: 1216
- Joined: Wed Sep 12, 2007 7:46 am
- Location: Leipzig, Germany
-
Contact:
Post
by lycium » Wed Jun 20, 2012 2:26 am
Those are quite nice looking, wish they were a little bigger though!
I guess they took a long time to render, judging from the colour noise in the first image I'd say you're using dispersive glass again

If you don't use the dispersive glass it'll converge muuuuch more quickly. Render mode suggestion: straight bidir (no MLT) with glass acceleration.
-
triplej28
- Posts: 15
- Joined: Mon Sep 27, 2010 10:38 pm
- Location: Wellington, NZ
Post
by triplej28 » Wed Jun 20, 2012 8:44 am
Hey man.. That glass is actually Saint-Gobain Grey

thought I'd test out some of those.
Doing this to show some second year arch students, specifically about CG materials that are based on real world data, and those glass made sense.. I'll try bidir raytrace today.. I still get confused aloft which one to use and where...
I'll do one with non-dispersive glass next time to cheat lol

-
lycium
- Posts: 1216
- Joined: Wed Sep 12, 2007 7:46 am
- Location: Leipzig, Germany
-
Contact:
Post
by lycium » Wed Jun 20, 2012 10:59 am
It does look good, and if you want the super realistic glass it's of course there to be used

-
triplej28
- Posts: 15
- Joined: Mon Sep 27, 2010 10:38 pm
- Location: Wellington, NZ
Post
by triplej28 » Wed Jun 20, 2012 11:12 am
Cheer
I was thinking for most arch students, it's easier to tell them to "pick from online presets" than tech "here, this is how you make a glass material".
I did another one with sun angle about 5 degrees slacker... the current setup makes funny looking shadow on the chair... Post it later.
-
Headroom

- Posts: 1060
- Joined: Wed Aug 08, 2007 1:07 pm
- Location: Spartanburg, SC, USA
-
Contact:
Post
by Headroom » Wed Jun 20, 2012 5:16 pm
That "super realistic glass" will likely have much more visual impact on exterior scenes. On interior rendering you'll see mostly transmissible effects, however on exterior renderings these reflective properties are much more visible as most of these glasses are coated to reduce solar gain (galinette, please correct me if I am wrong).
-
triplej28
- Posts: 15
- Joined: Mon Sep 27, 2010 10:38 pm
- Location: Wellington, NZ
Post
by triplej28 » Thu Jun 21, 2012 9:47 pm
Interesting comment about the glass.. I'll do some exterior to compare.
I do find the colour tone/shade of the Saint-Gobain produce is quite nice (physically accurate to their products???) as clients do care about sunlight quality through the glass into the room.
Perhaps with some comparative renders, I can make some "faster: glass with similar colour shade.
Who is online
Users browsing this forum: No registered users and 4 guests