casa
casa
http://www.fotothing.com/editphoto.php? ... 0ceaea076c
what do you think about "casagialla"?
i think yellow is too much powerfull... and i need a good glass material!!
the render take just 4 hour but need more!
some bump map??
bye!
what do you think about "casagialla"?
i think yellow is too much powerfull... and i need a good glass material!!
the render take just 4 hour but need more!
some bump map??
bye!
http://www.fotothing.com/isabelp/
I think, she means this one^^ for some reason, you don't have to log in, if you use this link...
I think, she means this one^^ for some reason, you don't have to log in, if you use this link...
- afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
- Contact:
yes Isabel, it works fine now
The atmosphere is very cozy and well modeled; gives you a feeling of being at home, but yes, a bit too yellow. Try looking at reference pics of similar houses (or similar renders) to get an idea of the illumination.
nice work!

nice work!

AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
- Contact:
There's a rule of thumb with basic primary colors.... mainly yellow, red and blue, I never use them at their max color value because they seem to "scream" or jump out a bit, and look kinda fake and synthetic, just give it a bit down value and it should work, never go all the way up or to close to 255 

I'd say, this time, it should be reversed:
Don't decrease red+green, but add blue instead.
This will make it brighter, but not too bright...
Don't decrease red+green, but add blue instead.
This will make it brighter, but not too bright...
Last edited by Kram1032 on Fri Feb 16, 2007 8:59 am, edited 1 time in total.
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