WinOsi Caustic Test Scene

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Kram1032
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Post by Kram1032 » Thu Feb 08, 2007 3:45 am

I've a weird material problem: My reflective mat isn't reflective at all.
It seems to be reversed: as if it is absorbing light. It's uniform black!

Is there any mistake with the material code?
I checked the normals: They're pointing in the right direction.

My mat code:
<material>
<name>Reflective</name>
<specular>
<normal_reflectance>1.000</normal_reflectance>
<ior>1.000</ior>
<transparent>false</transparent>
<cauchy_b_coeff>0.0</cauchy_b_coeff>
<rgb_absorptivity>0 0 0</rgb_absorptivity>
</specular>
</material>
unmodified, directly exported with blender. Used Indigo V0.6

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fused
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3D Software: Cinema 4D

Post by fused » Thu Feb 08, 2007 3:50 am

ior should be higher than 1


try 100 or 1000

it should be perfect reflective

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Thu Feb 08, 2007 7:00 am

thanks, I'll test it immediately.

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Kram1032
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Post by Kram1032 » Thu Feb 08, 2007 7:41 am

Ok, thank you very much!
It works and it even doesn't seem to have this bug with a vertical line cutting to the caustics at each wall...

What's the IOR at reflective surfaces like? the reflection gets sharper the higher?
Is there any maximum value?

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fused
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Post by fused » Thu Feb 08, 2007 7:46 am

there is no maximum value. minimum is 1.

the reflection doesnt get sharper but stronger the higher the value is. unlike to phong materials where the exponent controls the sharpness the reflection is always sharp.

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Kram1032
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Post by Kram1032 » Thu Feb 08, 2007 8:02 am

I've used 1000 for now.
Is there any see able difference to 10000 or 1000000?

What's this cauchy_b_coeff-value?

And another question:
Please can anyone list up all the primitves, indigo uses?
I know, one is for sphere <sphere> and one for an infinite plane <forgot tag>
Is there also one for a finite plane and for a (finite and infinite) cylinder?
then, there may be a cube and a cone... These should be all the basic forms...
Am I right?

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CTZn
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Post by CTZn » Thu Feb 08, 2007 12:49 pm

I agree with you, kram, actually I was thinking the same about primitives yesterday when I posted this ball cut by a box of air, I told myself that if such primitives would exist it would then be easier to create a procedural test scene for Indigo.

I second the request and I'm going to create a thread about that.

As for now I know only the two primitives you cited.

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Kram1032
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Post by Kram1032 » Thu Feb 08, 2007 9:53 pm

Thank you^^

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manitwo
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Post by manitwo » Sat Feb 10, 2007 12:14 am

Updated frontpage with a new render! :D

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Kram1032
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Post by Kram1032 » Sat Feb 10, 2007 3:19 am

You fixed it! fine.
Looks good.

nikq
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Joined: Fri Feb 16, 2007 2:02 am

Point of this test

Post by nikq » Fri Feb 16, 2007 2:11 am

manitwo wrote: i dont think it looks too different.
Beside that lines (i posted that in the bug-forum) and the reflective parts
(which aren't show the caustics) the indigo image looks really good.
Especially for that time!
To be sure - you should see two images :D

Redqueen:
Image

Indigo: (3h50min)
Image
Hi, all.

I'm researching GI algorithm and told about that test scene
with Shinji and Bee( authors of RQ and Parthenon ).

Point of that scene is , difficulty of sampling LS+DS+E pathes in bi-dir way.
(note L:light, S:Specular(mirror), D:Diffuse, E:Eye)

Why LS+DS+E is hard?
Because specular brdf is formed in dirac-delta function.
delta(x) : Infinity if x = 0 , zero if x not 0

So in such point, result of Indigo seems to be... not good.
Please check the middle mirror'ed balls.
Indigo's reflected caustics are too dark.

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Fri Feb 16, 2007 4:42 am

Maybe, it just has to go on rendering...

Kreten
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Joined: Mon Oct 02, 2006 8:39 pm

Post by Kreten » Fri Feb 16, 2007 7:01 am

What up with this RedQueen?
Do they have a forum or site or something?

Kreten
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Joined: Mon Oct 02, 2006 8:39 pm

Post by Kreten » Fri Feb 16, 2007 7:02 am

What up with this RedQueen?
Do they have a forum or site or something?

nikq
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Joined: Fri Feb 16, 2007 2:02 am

Post by nikq » Fri Feb 16, 2007 2:44 pm

you can get original scene file here.
http://www.teamredqueen.com/gallery.html

and there another comparisions w/z maxwell
http://www.bee-www.com/

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