Feature requests, bug reports and related discussion
-
Deus
- Posts: 336
- Joined: Sun Feb 04, 2007 3:47 am
Post
by Deus » Mon Feb 12, 2007 4:27 am
You think the three spheres (concave lens) looks right? I dont.

Last edited by
Deus on Mon Feb 12, 2007 4:34 am, edited 1 time in total.
-
OnoSendai

- Posts: 6244
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
-
Contact:
Post
by OnoSendai » Mon Feb 12, 2007 4:29 am
Well.. it certainly looks cool

not sure if it's correct tho.
-
Silverman
- Posts: 65
- Joined: Sat Nov 25, 2006 11:05 am
- Location: Chico, CA USA
-
Contact:
Post
by Silverman » Mon Feb 12, 2007 5:05 am
wouldn't a sphere would be a convex lens, not concave.
-
Deus
- Posts: 336
- Joined: Sun Feb 04, 2007 3:47 am
Post
by Deus » Mon Feb 12, 2007 5:08 am
Well silver you are right. But if you use 2 spheres to carve a solid block then you get a concave.
-
Silverman
- Posts: 65
- Joined: Sat Nov 25, 2006 11:05 am
- Location: Chico, CA USA
-
Contact:
Post
by Silverman » Mon Feb 12, 2007 5:47 am
Doh,
Yeah, didn't look at the xml close enough to figure out that you're using a void material to create what would be a difference in constructive solid geometry.
-
Silverman
- Posts: 65
- Joined: Sat Nov 25, 2006 11:05 am
- Location: Chico, CA USA
-
Contact:
Post
by Silverman » Mon Feb 12, 2007 6:04 am
Deus, what doesn't look right about it? Just curious.
Notice when viewed from the side that there is a taurus like rim around the lens. A typical concave lens doesn't have that. The rim is spherical rather than cylindrical.
-
Deus
- Posts: 336
- Joined: Sun Feb 04, 2007 3:47 am
Post
by Deus » Mon Feb 12, 2007 6:48 am
Nice picture. Well I know. But the middle of the carveout would behave as a concave lens i think. I should have carved it from a cube instead. But it still seems wrong. It might be just me

Who is online
Users browsing this forum: No registered users and 22 guests