Indigo Render GPU problem

Come here for help & support.
Post Reply
4 posts • Page 1 of 1
Benny Lava
Posts: 2
Joined: Tue Jun 08, 2010 10:18 am

Indigo Render GPU problem

Post by Benny Lava » Fri Jul 15, 2011 8:09 am

Hi,

I'm having some trouble with the GPU rendering in Indigo. It doesn't look like the renderer takes full advantage of my GPU. Below is a screenshot showing what I mean.

Anyone know what the problem is?
Attachments
gputest.jpg
GPU test

User avatar
lycium
Posts: 1216
Joined: Wed Sep 12, 2007 7:46 am
Location: Leipzig, Germany
Contact:

Re: Indigo Render GPU problem

Post by lycium » Fri Jul 15, 2011 10:15 am

Hi Benny Lava

The GPU acceleration mode in Indigo 3.0 is a hybrid approach in which the GPU accelerates some of the workload, but not all. Consequently either can become a bottleneck, and the speedup obtained varies from scene to scene; usually the CPU is the bottleneck, so GPU mode helps most in scenes of high geometric complexity.

GPU acceleration in Indigo will of course continue to improve in the 3.x series :)

Benny Lava
Posts: 2
Joined: Tue Jun 08, 2010 10:18 am

Re: Indigo Render GPU problem

Post by Benny Lava » Fri Jul 15, 2011 10:26 am

Alright. Thanks for your reply.

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Indigo Render GPU problem

Post by Pibuz » Sat Jul 16, 2011 2:19 am

..and hopefully will be compatible with other render methods. At the moment, sticking to PT and getting perfect results in scenes with "complex" materials is very hard. So in many cases, I had to do with traditional only-CPU calculation. :(

Post Reply
4 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 34 guests