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Announcements, requests and support regarding the 3DS MAX exporter
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u3dreal
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Post by u3dreal » Wed Nov 08, 2006 2:29 am

Cool psor... thanks very much for the help.!!!!

cheers

u3dreal ;)

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u3dreal
Posts: 346
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Post by u3dreal » Wed Nov 08, 2006 2:31 am

skook wrote:it's v0.615; it's not doing that error any more. now i get to see the render ui options, but when i go to render it says in the dos window

Fatal error: sceneloaderexcep: failed to load xml doc from path '1' failed to open file line 0, column 0.

and when i uncheck the default xml - i get

-- Defined in encrypted script
>> MAXScript Rollout Handler Exception: -- Runtime error: File not open. No I/O allowed: C:\indigo/defaultgeom.xml <<

[/img]
Ah i think i forgot to change the code for the "none default"

I'll have a look at this..

Edit -- fixed.... :D

cheers

u3dreal ;)

skook
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Joined: Tue Nov 07, 2006 12:18 pm

Post by skook » Thu Nov 09, 2006 10:44 am

I'm getting a few of these errors. I'm importing dwg files into max then
adding materials. Are there line types/ meshs that it doesn't like?

-- Defined in encrypted script
>> MAXScript Rollout Handler Exception: -- Runtime error: Mesh operation on non-mesh: Block/Style Parent <<

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psor
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Post by psor » Thu Nov 09, 2006 10:58 am

Heya skook,

just guessing here ... do you use the realDWG addon for 3dsmax?
If so, while import do NOT use "... Blocks as Node Hierarchy", use
"Entity" instead. btw check the "Weld" option too. ;o)



take care
psor
"The sleeper must awaken"

skook
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Joined: Tue Nov 07, 2006 12:18 pm

Post by skook » Thu Nov 09, 2006 11:41 am

that did work, i lose the layer info though. when it renders it looks fine in the max render but when i use the indigo bits of the geometry are melted looking or not there>? whats the realdwg addon? i'm using the import option.

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psor
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Post by psor » Fri Nov 10, 2006 4:37 am

@skook

The Real DWG addon is for 3dsmax 8 with sp3 ... it will help to
import DWG files better, especialy from AutoCAD 2007. Can you
show a pic of the "melted/notThere" Stuff, please? Sounds like
coplanar faces to me ... ;o)


take care
psor
"The sleeper must awaken"

skook
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Joined: Tue Nov 07, 2006 12:18 pm

Post by skook » Fri Nov 10, 2006 9:59 am

hi psor, i've used a indigo diffuse material and target direct. it looks mostly right apart from the front face. the model actually came from revit exported as dwg. when you import it with entity checked it converts and groups the layers to meshes.
Maybe there's other options i need to play around with.

Image [/img][/url]

skook
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Post by skook » Fri Nov 10, 2006 10:01 am


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