Announcements, requests and support regarding the 3DS MAX exporter
-
filippo
- Posts: 658
- Joined: Sat Aug 05, 2006 8:46 pm
- Location: italia(senigallia-an)
-
Contact:
Post
by filippo » Wed May 23, 2007 9:05 pm
hi, Can you help me to do a curtains material?
filippo
you see the image
model inspiration from evermotion
-
Attachments
-

- image
- out.jpg (323 KiB) Viewed 1734 times
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
-
filippo
- Posts: 658
- Joined: Sat Aug 05, 2006 8:46 pm
- Location: italia(senigallia-an)
-
Contact:
Post
by filippo » Wed May 23, 2007 10:36 pm
final image without curtains
-
Attachments
-

- INTERNO-frame-0000.jpg (594.49 KiB) Viewed 1713 times
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
-
suvakas

- Posts: 2613
- Joined: Mon Sep 04, 2006 11:08 pm
- Location: Estonia
-
Contact:
Post
by suvakas » Thu May 24, 2007 12:58 am
Here is a quick example for you how to do it in Max.
It's a diffuse material with the same texture map used for diffuse and transmitter.
-
Attachments
-

- curtains_material.jpg (104.3 KiB) Viewed 1699 times
-
Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
Post
by Kram1032 » Thu May 24, 2007 1:49 am
I guess, you should use SSS in that specific case, as the vray scene also uses that (doesn't it?)
Who is online
Users browsing this forum: No registered users and 5 guests