i need your help. I remember a post in the old forum where u showed a indigo rendered image with two checker-boarded sphere, the first with a wrong texturing (like the one below) the second with a perfect one. If i'm wrong it dealt with a texturing issue related to implicit texturing

http://img61.imageshack.us/img61/4650/t ... ctskr5.jpg
Although the exporter (XSI2Indigo) i'm working on, exports correctly explicit-texture coords (through the use of CGeometricAccessor) i dunno how (or at least IF) could be exported implicit-ones because i don't know if implicit texturing is done at the render-engine level (MentalRay takes care of) or not.
Thanks for sharing any hint you used in your exporter.
Regards, Riccardo