I keep getting the "No such uv set 'UVTex'" error when trying to use external materials with Blendigo 2.2.11-d. The objects uv-set is named UVTex.
What am I doing wrong?
edit: it seems to affect only material with multiple textures. Simpler material work just fine...
external material uv error
Re: external material uv error
you need to find out what the uv set in the external material is called, and change your mesh uv set name to be the same.
unfortunately in blendigo there is no way to open the external mat, you will have to unpack and read the file yourself.
unfortunately in blendigo there is no way to open the external mat, you will have to unpack and read the file yourself.
Re: external material uv error
... or use the material editor 

Re: external material uv error
For example the Asphalt material (http://www.indigorenderer.com/materials/materials/160), when opened in the material editor, says that the uv set name is "default". I then change the uv set name of my mesh also to "default", and hit render. Again indigo gives the same "No such uv set 'UVTex'" error.
How is it even possible, as there's nothing named "UVTex", only "default"?
How is it even possible, as there's nothing named "UVTex", only "default"?
Re: external material uv error
alright...
so I renamed every uv in the Asphalt-material to UVTex and then renamed the the uv map of my mesh to also UVTex. Again same error. Then I renamed everything to "a". And it worked...
Blendigo seems to have some problems with names "default" and "UVTex", when served in large quantities...
so I renamed every uv in the Asphalt-material to UVTex and then renamed the the uv map of my mesh to also UVTex. Again same error. Then I renamed everything to "a". And it worked...
Blendigo seems to have some problems with names "default" and "UVTex", when served in large quantities...
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