Blendigo 2.2 Stable
Blendigo 2.2 Stable
Here is the 2.2 Stable release of Blendigo.
Due to recent reports of problems on OSX, there is no 2.2 Stable release for OSX until these issues have been resolved. It is top of my list to get this done.
Please also note that this version is identical to 2.2.11-d, so if you already have that installed then you don't need this release.
WINDOWS: http://www.indigorenderer.com/dist/expo ... taller.exe
LINUX: http://www.indigorenderer.com/dist/expo ... .2S.tar.gz
Due to recent reports of problems on OSX, there is no 2.2 Stable release for OSX until these issues have been resolved. It is top of my list to get this done.
Please also note that this version is identical to 2.2.11-d, so if you already have that installed then you don't need this release.
WINDOWS: http://www.indigorenderer.com/dist/expo ... taller.exe
LINUX: http://www.indigorenderer.com/dist/expo ... .2S.tar.gz
Re: Blendigo 2.2 Stable
EDIT: OSX is currently not supportable due to installation issues. We'll be working on fixing this as a matter of priority.
Re: Blendigo 2.2 Stable
I've been experimenting with different aperture diffraction settings, and I'm having some issues...
When the aperture type is set to 'generated', everything works fine, and the scene exports.
When it is set to 'circular', everything works fine.
When set to 'circular', and an obstacle map is set, Blendigo crashes on export.
When set to 'image', it crashes when an image is set as well as when one is not.
Any help? I'm trying to create some interesting lens flares, but I'm not having any luck..
Here is the console error I get (on all crashes).
When the aperture type is set to 'generated', everything works fine, and the scene exports.
When it is set to 'circular', everything works fine.
When set to 'circular', and an obstacle map is set, Blendigo crashes on export.
When set to 'image', it crashes when an image is set as well as when one is not.
Any help? I'm trying to create some interesting lens flares, but I'm not having any luck..

Here is the console error I get (on all crashes).
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Re: Blendigo 2.2 Stable
Same problem here.
Re: Blendigo 2.2 Stable
Thanks for the report. It looks like this part of the code has not been fully tested since the last major refactoring.
I'll see about getting a patch release done this week.
I'll see about getting a patch release done this week.
Re: Blendigo 2.2 Stable
I just reinstall win7, launch blender, try to open blendigo... Error
It was working perfectily before new intall, I remember that blender script was
C:/program files/blender foundation/blender/.blender/scripts
Now, don't know why but now script are here
C:\Users\username\AppData\Roaming\Blender Foundation\Blender\.blender\scripts
I tried to install here, it doesn't work, I don't understand what to do?
thx
It was working perfectily before new intall, I remember that blender script was
C:/program files/blender foundation/blender/.blender/scripts
Now, don't know why but now script are here
C:\Users\username\AppData\Roaming\Blender Foundation\Blender\.blender\scripts
I tried to install here, it doesn't work, I don't understand what to do?
thx
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Re: Blendigo 2.2 Stable
@Jambert - can you please try installing full python too?
http://www.python.org/ftp/python/2.6.4/python-2.6.4.msi
http://www.python.org/ftp/python/2.6.4/python-2.6.4.msi
Re: Blendigo 2.2 Stable
Thanks, I didn't see "no installed python", sorry for your time, works finedougal2 wrote:@Jambert - can you please try installing full python too?
http://www.python.org/ftp/python/2.6.4/python-2.6.4.msi

Re: Blendigo 2.2 Stable
I just tried motion blur on this release, it seems to be broken. Somebody else can try?
thx
thx
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Re: Blendigo 2.2 Stable
@Jambert
Can you make sure that your object/camera has both loc and rot keyframes, and try again ?
Can you make sure that your object/camera has both loc and rot keyframes, and try again ?
Re: Blendigo 2.2 Stable
Yeah it works, sorry for your time, I did something wrong
thx
thx
Re: Blendigo 2.2 Stable
Well, not totally. It would be better if Blendigo could use location and rotation data independantly rather than needing both. Either that, or some documentation should explain the situation.Jambert wrote:I did something wrong
Either way, I'll try to avoid this situation in future by doing one or both of the above.
Re: Blendigo 2.2 Stable
Does blendigo can generate "packed indigo scene" as indigo does? I do my export with virtual xp, I need to open my file with indigo, stop rendering and then pack scene, then I can start rendering in ubuntu.
thx in advance
thx in advance
Re: Blendigo 2.2 Stable
I can't open scene with indigo on virtual xp, so I can't make pigm 
Sorry, I just checked toolbox

Sorry, I just checked toolbox

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Re: Blendigo 2.2 Stable
This is not a Blendigo issue, it is related to the virtual networking present (or not) when running in a virtual machine.
Again, I'll add my personal opinion that running Indigo in a VM is not a good idea.
Again, I'll add my personal opinion that running Indigo in a VM is not a good idea.
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