Material editor (Indigo v2.2.4) doesn't work on 64-bit linux

Announcements, requests and support regarding the Blender Indigo export script
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namco
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Material editor (Indigo v2.2.4) doesn't work on 64-bit linux

Post by namco » Thu Nov 26, 2009 6:33 am

This is all I get:
Bus error
Also, exporting to Indigo using Blendigo under linux throws an error too (I've posted that bug in relevant threads).

So, do you guys have any future plans on ever fixing all these errors? They have been ignored for like months now. How about testing the programs before you put it up for downloading? I mean seriously, either that, or at least stop claiming linux support.

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dougal2
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Re: Material editor (Indigo v2.2.4) doesn't work on 64-bit linux

Post by dougal2 » Thu Nov 26, 2009 6:44 am

Your problems with the material editor should be addressed to the relevant indigo release thread in the 'News and Announcements' forum.

Blendigo has been faling behind with support for a little while, and I've only just picked up the reins. I will do some extensive linux testing shortly.

In the mean time, can you post here (or PM me) a simple scene that causes the igmesh error so that I can invesigate the cause?

BTW, which versions of indigo and blendigo are you currently trying to use ?

namco
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Re: Material editor (Indigo v2.2.4) doesn't work on 64-bit linux

Post by namco » Thu Nov 26, 2009 7:07 am

dougal2 wrote:Your problems with the material editor should be addressed to the relevant indigo release thread in the 'News and Announcements' forum.
I'm sorry. You are of course right.
dougal2 wrote:Blendigo has been faling behind with support for a little while, and I've only just picked up the reins. I will do some extensive linux testing shortly.
Good to hear.
dougal2 wrote:In the mean time, can you post here (or PM me) a simple scene that causes the igmesh error so that I can invesigate the cause?
Actually, all scenes fail. Just make a scene with a cube.
dougal2 wrote:BTW, which versions of indigo and blendigo are you currently trying to use ?
The newest available (to my knowledge) linux version v2.2.4, and blendigo Blendigo 2.2.8. I've tried too many combinations to remember, they all failed. And by looking through the forums, I'm not the only one experiencing this. Not even the the blendigo and indigo versions on the download section seems to work together.

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dougal2
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Re: Material editor (Indigo v2.2.4) doesn't work on 64-bit linux

Post by dougal2 » Fri Nov 27, 2009 7:15 am

namco wrote:Actually, all scenes fail. Just make a scene with a cube.
This appears to be a 64-bit compatibility problem. If you have access to a 32-bit system I suggest you use that for now while we work on a fix.

binary igmesh debug output:

Code: Select all

>>> i.load('/tmp/Cube_0.igmesh')
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
  File "_igmesh.py", line 285, in load
    for i in range(0, self.num_uv_pairs):
MemoryError
>>> print(i)
<igmesh
        	Magic Number:           5456751
        	Format Version:         0
        	Num UV Mappings:        1
        	Num Used Materials:     0
        	Used Materials:         []
        	Num UV Set Expositions: 0
        	UV Set Expositions:     {}
        	Num vert positions:     0
        	Vert positions:         <list length 0>
        	Num Vert Normals:       1
        	Vert Normals:           <list length 1>
        	Num UV Pairs:           1702125901
        	UV Pairs:               <list length 0>
        	Num Triangles:          0
        	Triangles:              <list length 0>
        	Data size:              952 bytes
>
(obviously not right).

namco
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Re: Material editor (Indigo v2.2.4) doesn't work on 64-bit linux

Post by namco » Fri Nov 27, 2009 8:56 am

dougal2 wrote: This appears to be a 64-bit compatibility problem. If you have access to a 32-bit system I suggest you use that for now while we work on a fix.
I'm afraid I don't, but I don't mind waiting at all. I'm just glad knowing that this is actually being looked into now. Thank you.

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dougal2
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Re: Material editor (Indigo v2.2.4) doesn't work on 64-bit linux

Post by dougal2 » Fri Nov 27, 2009 11:07 am

This igmesh issue is now fixed in our SVN. Expect a maintenance release shortly.

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