Hi, Borgleader!
This is what I've got from your scene. But I had to:
-make the lamp smaller
-apply the scale
-apply all the modifiers
-after applying the modifiers remove doubles
-recalculate normals outside
-change the tungsten filament emission from 1500lm to 15000lm (because I think that the glass is too thick)
-put the lamp inside the cube (with flipped inside normals)
But still it seems to be a bit strange
blendfile
Edit: I was wrong with the filament emission. After change to another tonemapping than Reinhard it became nuclear
