Announcements, requests and support regarding the Blender Indigo export script
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dakiru

- Posts: 747
- Joined: Mon Jun 22, 2009 6:51 am
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by dakiru » Mon Jun 22, 2009 12:39 pm

some strange thing happens when working with the UVs. The map wents Blendigo's background. Or I am sleeping?
Edited:
It happens when the viewport textured shading is used. When it is switched off it becomes normal immediately.
Here is what I mean by this:
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Attachments
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- uv.jpg (112.66 KiB) Viewed 1998 times
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dmn

- Posts: 243
- Joined: Thu Dec 21, 2006 6:42 pm
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by dmn » Tue Jun 23, 2009 3:11 am
never seen that before. but usually I only have the uv editor or the script window open separately. I did notice that blendigo 2.0.6 loads the background logo in like a texture. If you go to the tab in the uv image editor that has the name of your file, click it and select the indigo logo. That might make the script window look right at least

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SaphireS

- Posts: 134
- Joined: Tue May 05, 2009 9:06 am
- Location: Austria
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Contact:
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by SaphireS » Tue Jun 23, 2009 7:50 am
Same here, very annoying.
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