Announcements, requests and support regarding the Blender Indigo export script
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Jacco
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by Jacco » Wed Nov 01, 2006 9:35 am
when I try using .exr maps for env maps, this is what I get:
Jacco;
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Kosmokrator
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by Kosmokrator » Wed Nov 01, 2006 11:00 am
wow

nice colors nice bug...
ok i dont have any idea why this happents...
u can post your exr map here?what emmits exactlly?
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jurasek
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by jurasek » Wed Nov 01, 2006 12:43 pm
spherical or latlong?
greetz,
jur
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Zom-B

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by Zom-B » Wed Nov 01, 2006 3:32 pm
he he...

HDR Lightning + another Light Source, as far as I can remember...
BTW: nice Car

polygonmanufaktur.de
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tungee
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by tungee » Wed Nov 01, 2006 8:51 pm
saturday night fever:disco lightning!

Music has the right to children!
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boweeb007
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by boweeb007 » Thu Nov 02, 2006 2:11 am
spherical or latlong?
Good question - make sure you're set to latlong.
Example:
Code: Select all
<env_map>
<latlong>
<path>example.exr</path>
<gain>1</gain>
</latlong>
</env_map>
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Jacco
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Post
by Jacco » Thu Nov 02, 2006 3:53 am
That might just be the problem. it was set to spherical. nobody I knew had used these .exrs before, we didi have a clue of what was going to happen.
thanks for the quick response.
i'm using
these probes.
Jacco;
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afecelis
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by afecelis » Thu Nov 02, 2006 4:26 am
@Jacco: what 3d modeling app are you using?
There was some insight on this regard for blender. Check it here:
http://www.indigorenderer.com/forum/viewtopic.php?t=518
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
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arneoog

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by arneoog » Thu Nov 02, 2006 4:31 am
I think you used the EXR exporter for PhotoShop

I get the same result when I export with that..
Don't know why, though...
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Jacco
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Post
by Jacco » Thu Nov 02, 2006 4:32 am
since I posted this under the blender exporter forum I assume i'm using blender
thanks for the link. it is working now. I can see the refection of the map on my car. allthough the background (world) of my picture is still grey.
Jacco;
Last edited by
Jacco on Thu Nov 02, 2006 5:24 am, edited 1 time in total.
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afecelis
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by afecelis » Thu Nov 02, 2006 4:51 am
Jacco wrote:since I posted this under the blender exporter forum I assume i'm using blender
Jacco;
you're absolutely right!

I got confused with another thread

But I'm glad it's working now. I recommend you to try converting some of those evermotion hdrs into exr. They give some nice results

AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
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Jacco
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Post
by Jacco » Thu Nov 02, 2006 5:20 am
I've used several .exr's, all of them turn my scene grey...
[Indigo; 45 minutes; .exrmap = pisa]
thanks for all the help people.
any idea's to get my world right?
Jacco;
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boweeb007
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by boweeb007 » Thu Nov 02, 2006 6:18 am
Play with the gain setting (turn it way up - try 1, 1000, 100000, etc). Do you have any emitters? There's been a lot of confusion about how environment maps interact with other light sources. Here's the best response on the subject I've read:
http://www.indigorenderer.com/forum/viewtopic.php?t=84
Even if that isn't the problem, it's something everyone should be aware of.
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IanC
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by IanC » Thu Nov 02, 2006 1:22 pm
EDIT - Forget this, I'm wrong!
In the XML file, is there a background bit that has the EXR in, and one with something like
Code: Select all
<spectrum>
<rbg> 1 1 1 </rbg>
</spectrum>
?
If so, delete the one with the RGB bit in. No idea if this is the problem, but possible
Ian
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IanC
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Post
by IanC » Thu Nov 02, 2006 2:09 pm
Aha.
Perhaps this is the problem:
Delete any background element + its contents. You should have an env_map thing, though.
Or, do you have ground plane on when you export?
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