Glass Material depends of SIZE ?

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dembooed
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Glass Material depends of SIZE ?

Post by dembooed » Thu Apr 16, 2009 5:19 am

Hi,

why transparent material (color and shadow) depends of size ?
Example - the same materials but different sizes:

Image

What is the solution if I would like to get little, red, glass cube ?

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pixie
Indigo 100
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Re: Glass Material depends of SIZE ?

Post by pixie » Thu Apr 16, 2009 5:57 am

dembooed wrote:Hi,

why transparent material (color and shadow) depends of size ?
Example - the same materials but different sizes:

Image

What is the solution if I would like to get little, red, glass cube ?
Because they behave such as in real life...

dembooed
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Location: Poland
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Re: Glass Material depends of SIZE ?

Post by dembooed » Thu Apr 16, 2009 6:02 am

hey,
2BU is like 2m, 0.2 BU is like 20 cm, dont say me that 20cmx20cmx10cm cube behave like that, it has no color.
Maybe reason is in Material Settings, but where ?

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Meelis
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Re: Glass Material depends of SIZE ?

Post by Meelis » Thu Apr 16, 2009 8:28 am

:)
Hi

Absorp type: RGB / Gain 1.00 is less transparent than Gain 0.10 (Gain 100 has 100X "MORE COLOR" than Gain 1).

Your camera is closer on smaller model.

0,5cm glass
http://3.bp.blogspot.com/_aUlgYViy6H0/S ... G_6385.JPG
http://bp2.blogger.com/_aUlgYViy6H0/SHE ... musuem.jpg

http://www.nikkischrager.com/images/art ... kStack.jpg

dembooed
Posts: 31
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Location: Poland
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Re: Glass Material depends of SIZE ?

Post by dembooed » Thu Apr 16, 2009 8:48 am

ooo yea! thx :)

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