Multi-Materials

Announcements, requests and support regarding the Blender Indigo export script
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dembooed
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Multi-Materials

Post by dembooed » Fri Feb 13, 2009 10:10 am

Hi,
Is it possible to use multimaterials in one object in Indigo (like in Blender Internal by choosing different faces)?

yopa !

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Borgleader
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Post by Borgleader » Fri Feb 13, 2009 2:31 pm

I haven't tried but I don't see how it wouldn't be possible. So long as all the materials are defined in the Blendigo panel you should be good. Why dont you give it a try on a simple cube?

I would but I'm about to go to bed, I have school tomorrow.
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WytRaven
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Post by WytRaven » Fri Feb 13, 2009 5:09 pm

It's do-able using vertex groups. You can also have multi-uv sets too.
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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aleksandera
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Post by aleksandera » Sat Feb 14, 2009 7:43 am

Are we are talking abaut blending materials here.
Chouse BLENDED = 2 materials in material type box.

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Borgleader
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Post by Borgleader » Sat Feb 14, 2009 9:09 am

No not blended, just using vertex groups to separate materials on different parts of the mesh.

Like so
http://en.wikibooks.org/wiki/Blender_3D ... ur/Mesh/vg
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dembooed
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Post by dembooed » Sat Feb 14, 2009 9:16 am

Even not about makeing Groups of Vertex, coz to assign different material to different Object's faces you dont need to make new Group...
..just select Face and Assign(Material) to Face

I checked it - Indigo support this king of using multi-materials in one Object.

peace!

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aleksandera
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Post by aleksandera » Sat Feb 14, 2009 11:03 am

Yes, you need a blend map for it, a PNG or something (grayscale).
The other two materials have to be prezent in the scene.
This way you can blend many of the materials.

Peace.

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aleksandera
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Post by aleksandera » Sat Feb 14, 2009 11:07 am

Borgleader, Weight Paint?
Never used somthing like this in Indigo.
Never seen it used by you.

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aleksandera
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Post by aleksandera » Sat Feb 14, 2009 11:09 am

dembooed if you need help, do not stop posting.

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suvakas
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Post by suvakas » Sat Feb 14, 2009 11:18 am

@aleksandera
He is talking about multi-material and not blend material :wink:
Multi-material = different faces have different mat.

Yes, Indigo supports it, but I don't know about the Blender exporter.

dembooed
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Post by dembooed » Sat Feb 14, 2009 11:23 am

Yes - Blendigo support it too
Thx for help.
Yopa !

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aleksandera
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Post by aleksandera » Sat Feb 14, 2009 11:27 am

No problem.

Cheers!

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SmartDen
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Post by SmartDen » Sat Feb 14, 2009 11:08 pm

why you always ask first?! just try it out and then if it dont works - aks ;)
Check normals, dude!

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