Exit portals make things slower(?) - [solved]
Exit portals make things slower(?) - [solved]
Hello guys,
I'm puzzled with the effect of exit portals. Attached is a simple test setup: a room lit with the sun from two windows, camera inside. I've set bidir renderer and placed exit portal meshes in both windows slightly overlapping them.
Here's the problem: whenever I export and render this scene without exit portals, it's got processed on the order of 86000 samples/s, but with exit portals indicated speed drops to the half -- 39000 and below. However, looking at images produced (both were rendered for five minutes), the "portalled" one looks cleaner to me despite less samples/pixel ratio (132 vs 60). Is it something with statistical data Indigo displays? Or maybe I'm missing something?
About test system configuration: GNU/Linux x86_64, native 64-bit Linux Indigo build v. 1.0.9 (latest stable), Blender 248.1, Blendigo 1.0.9, indigo_console used for the rendering.
I'm puzzled with the effect of exit portals. Attached is a simple test setup: a room lit with the sun from two windows, camera inside. I've set bidir renderer and placed exit portal meshes in both windows slightly overlapping them.
Here's the problem: whenever I export and render this scene without exit portals, it's got processed on the order of 86000 samples/s, but with exit portals indicated speed drops to the half -- 39000 and below. However, looking at images produced (both were rendered for five minutes), the "portalled" one looks cleaner to me despite less samples/pixel ratio (132 vs 60). Is it something with statistical data Indigo displays? Or maybe I'm missing something?
About test system configuration: GNU/Linux x86_64, native 64-bit Linux Indigo build v. 1.0.9 (latest stable), Blender 248.1, Blendigo 1.0.9, indigo_console used for the rendering.
- Attachments
-
- indigo-test.blend.tar.gz
- Test scene
- (57.74 KiB) Downloaded 236 times
-
- Scene without portals after 5 mins of rendering
- im1227810071.png (398.74 KiB) Viewed 4838 times
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- Scene with portals after 5 mins of rendering
- im1227810400.png (366.42 KiB) Viewed 4840 times
Last edited by SATtva_ on Fri Nov 28, 2008 7:39 am, edited 1 time in total.
OnoSendai, thank you, this explains a lot. ^^ So, in this case statistics is accurate (displaying number of samples only, not their quality). But, [OT] what about distributed rendering and "Receiving frame ... num_samples: 0.000" on master host? Is that a bug of some sort or I am just again misinterpreting the output? [/OT]
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