Tools (displacement, subdivision)

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SurX
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Tools (displacement, subdivision)

Post by SurX » Wed Aug 06, 2008 8:00 am

http://www.indigorenderer.com/joomla/fo ... es_324.png

I need this tool displacement with picture .. and too subdivision ... please .. i cant use this tool , any people make tutorial for displacement .. plz

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Borgleader
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Post by Borgleader » Wed Aug 06, 2008 9:05 am

1. Could you restate...its not quite clear.
2. Which displacement technique are you talking about?
3. Bumpmap doesnt actually displace the mesh (from how i understand it) but rather adds shadows where there should be where the mesh actually displaced.
4.Subdivision...well use the subsurf modifier (duh) or if youre using blendigo 1.1.5 or 1.1.7 just click mesh, subidivision and have fun.
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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Wed Aug 06, 2008 12:45 pm

Bumpmaps fake Bumps via Maps on your Mats ;)

SurX
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Post by SurX » Thu Aug 07, 2008 12:02 am

simply, I am very beginner, nor did I know how to use these tools .. collect all the data:) ... Better question: could someone do this to me tutorial:

http://www.blender.pl/smf/index.php?act ... 3754;image
http://www.blender.pl/smf/index.php?act ... 3756;image

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Borgleader
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Post by Borgleader » Thu Aug 07, 2008 12:07 am

http://www.indigorenderer.com/joomla/fo ... php?t=4481

Like this? It doesn't include the whole subdivision part of it but that's REALLY simple.

Like I said : Blendigo -> Mesh -> Sudivision
Or Subsurf -> Catmull-Clark / Simple subdivision

It's really all a question of uv mapping the thing and then placing the textures in Diffuse Spec Bump (or disp)

I do think using Bumpmap and displacement at the same time is a bad idea.
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SurX
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Post by SurX » Thu Aug 07, 2008 7:10 am

:o

http://img.photobucket.com/albums/v58/D ... endMat.jpg
i havent this function SomeUVmap in blender.mat (in materials)..

where i can donwload this function ?

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Borgleader
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Post by Borgleader » Thu Aug 07, 2008 8:58 am

The internet at work is blocking the image, but you have to make it... I'll check back with you in about 2 hours (from home)
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Borgleader
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Post by Borgleader » Thu Aug 07, 2008 10:56 am

Yep thats what i thought "SomeUVmap" is a material that you create inside blender. Once its created there you can edit its indigo properties in the exporter.
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phexitol
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Post by phexitol » Thu Aug 07, 2008 11:28 pm

If you are more comfortable using Polish, you might try http://www.blender.pl/ for tutorials in your native tongue :) Then come back here once you are more familiar with Blender.

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Borgleader
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Post by Borgleader » Fri Aug 08, 2008 12:05 am

phexitol wrote:If you are more comfortable using Polish, you might try http://www.blender.pl/ for tutorials in your native tongue :) Then come back here once you are more familiar with Blender.
Well UV mapping is often a problem ... you should see the number of people asking for help with that. I struggled with it for a long time. Even now it's a bit sketchy but i get by.

Unfortunately I can speak polish so I can't translate my tutorial. :(
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SurX
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Post by SurX » Fri Aug 08, 2008 2:12 am

polak ? jestescie ?

SurX
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Post by SurX » Fri Aug 08, 2008 4:24 am

okey, i now know how to do, thanks for the tutoriala 8)

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Borgleader
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Post by Borgleader » Fri Aug 08, 2008 4:39 am

No problem :) Glad you got the hang of it!
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