I seem to have built a mesh that Indigo really doesn't like. It always freezes at warm-up...
Tried flipping the normals, exporting to obj, reconstructing it a dozen time, with subsurf, without subsurf, standing on my head... Nothing works.
Would a kind soul give it a go? Just dump the materials and try to render it with a diffuse shader.
Warm-up freezes
Warm-up freezes
- Attachments
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- ScrewedMesh.zip
- (1 MiB) Downloaded 216 times
- Bogey Jammer
- Posts: 44
- Joined: Mon Aug 13, 2007 12:37 am
- Location: France
Hi there. I got your file and it seems to be working ok. At the point where Indigo says 'Done initial warmup' it does seem to take a while to get going. But it eventually gives me an image.
I'm on Blender 2.45 and Blendigo 1.0.8 and Indigo 1.0.8 ... hope this helps?

*edit* were there emitters? I had to go environment map for lack of any other light source.
I'm on Blender 2.45 and Blendigo 1.0.8 and Indigo 1.0.8 ... hope this helps?

*edit* were there emitters? I had to go environment map for lack of any other light source.
Last edited by cpfresh on Wed Jun 18, 2008 8:21 am, edited 1 time in total.
Works for me (using Blender 2.46 official; Indigo & Blendigo 1.1.5).
I've attached the modified version . . . let me know whether this one works or not.
I've attached the modified version . . . let me know whether this one works or not.
- Attachments
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- UnScrewedMesh.zip
- (989.91 KiB) Downloaded 198 times
- Bogey Jammer
- Posts: 44
- Joined: Mon Aug 13, 2007 12:37 am
- Location: France
you just removed the faulty emitters from the sceneCire wrote:I've attached the modified version . . . let me know whether this one works or not.
The mesh seems to be OK
edit: laughing removed

Last edited by Bogey Jammer on Wed Jun 18, 2008 8:59 am, edited 1 time in total.
Seeing as the emitters were not even on the active layer and the Environment was set to Sun/Sky, I didn't even bother to check them out . . . I just changed the material as BbB suggested, and used the quickest lighting setup.Bogey Jammer wrote:you just removed the faulty emitters from the scene
The mesh seems to be OK
Besides, I made the changes and started the reply before seeing your post. So stop laughing at me.

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