
History:
* added: halt samples per pixel
* added: shutter speed
* added: extra atmospheric
* added: textured emitters
* added: atmosphere medium type
* added: exit portals
* altered: diffuse and diffuse_transmitter material (albedo spectrum)
* altered: phong material (diffuse albedo spectrum)
* altered: rgb spectrum (gamma)
* altered: rolled back to matrix from exporter version 6t6b1
* bugfix: exit portal
* bugfix: layers (two different bugs)
* added: camera tonemapping (film iso, exposure value)
* added: layer exporting feature, mesh data now exports into layer files (materials, meshlights, and render settings stay in original file)
* added: material error checking to help users find incorrectly configured material or objects missing material
* added: watermark feature
* altered: tonemap defaults to work better with shutter speed
* altered: digit accuracy for Blender 245 (appears that 245 allows one more digit to right of decimal point)
* altered: large mesh support, test showed that a 1 million verts/faces uvsphere exported ok
* removed: separate mesh and separate meshlight features
* removed: thread number, polarisation, and camera tonemapping
* removed: max num consec rejections
* removed: default material and ground plane
Added a note in directions reminding you to set your DOF in Blender. Indigo with throw an error if you leave it at 0, even if you are using autofocus.
Thanks to BigFan for his chain igs thread in request forum, all of his testing, and brainstorming with me about layer exporting.
This version of exporter will no longer be updated. Thanks for all support!
