since our start point to create them is the material editor of the 3d modeling app we use
AFAIC, I have to disagree afecelis, for me the starting point is the xml syntax Nicks is providing, making a translator for this standard is a second step, isn't it ? The most universal way to share materials is via pure xml...
Or your is idea to create an importer for [xml->3d app], wich would then be translated in Blender's shading tree for instance ? This sounds a good idea that way
I'm sure Blender is flexible enough to allow this, I know Maya is, via simple scripting but I'm just an ignorant when it come to code

I think I'm gonna try to make the actual MTI evoluate but that means improvements would be to come in a few... months

It is not said I will (or will be able), yet.
The advantage of Maya is that it is easy to create dummy nodes and fill them with any attribute you wish, but looks like all Maya users are gone
this is mainly happening here at the blender threads, which is quite active and counts with support from talented scripters, programmers and hobbyists. From what I've read, the other 3d package users are having a hard time not being able to try a semi-working script for their 3d app.
This I have to agree, 500% ! Precisely, thats the reason why you see me here, and at the end if the Blender (importer/) exporter is the only one which fully works, its likely I will use a pipeline similar to Radiance's one.
I think it would be sane to debate this with everyone in the forum, letting the app specific aspect for further development. I believe also the syntax can be made more comprehensive, but that has to be decided by one person only, and thats fine to me
And Wedge... I see all your interventions to be very positive in a human aspect, thats just a clever way to go

IMHO competition should not exist between individuals while the aim is to provide the best for ALL !!!
We need to go the best way for all, that's why I'm defending the idea of creating a thread in a common forum to debate about further orientations (material sharing, conventions between devs etc etc), and of course only if that sounds ok to Ono-Sendai
