Problem with rendering grass

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Itts
Posts: 11
Joined: Sun May 09, 2010 7:04 am

Problem with rendering grass

Post by Itts » Mon Dec 13, 2010 2:14 am

Hi,
I tried to create realistic grass using hair. Then I created a material and texture, using 'Colorband' to make the grass look realistic. When I render it using blender there is no problem (result image attached).
I'd like to render it using Indigo. Unfortunately, there is a problem with the materials - when I use "Material Type- BLENDED" it doesn't work because i don't have material A and material B. When I set e.g. "Material type- DIFFUSE" it works, but grass is not visible, only the plane under it. What can I do ?
Attachments
grass.jpg
this is the result image rendered in Blender

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dakiru
Indigo 100
Posts: 747
Joined: Mon Jun 22, 2009 6:51 am

Re: Problem with rendering grass

Post by dakiru » Mon Dec 13, 2010 2:50 am

A far as I know, it's not possible to use hair particles with Indigo yet. You can use emitter instead with object and group visualization and those emitted particles have to be meshes.

StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Re: Problem with rendering grass

Post by StompinTom » Mon Dec 13, 2010 8:05 am

Blender hair is not supported by Indigo.

Also, read up on what exactly the Blend material does. You can't use it by itself, it needs two other materials to blend together.

My suggestion would be to use particle instances of little grass tufts. It's a powerful and easy way of generating good-looking grass.

http://www.indigorenderer.com/forum/vie ... =19&t=8846

Itts
Posts: 11
Joined: Sun May 09, 2010 7:04 am

Re: Problem with rendering grass

Post by Itts » Mon Dec 13, 2010 8:33 am

thanks, i'll try it !

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