As far as I understand how indigo locates the needed textures, it looks for them in the same folder as where the loaded xml model file is located. In other words if you use the default.xml option it will look for them in the indigo root folder. If however you switch the def button off and export the xml file to for instance the testscenes folder or a subfolder you created yourself, the texture files must be in that folder as well.drBouvierLeduc wrote:Problem with UV textures :
My projects are located in "c:\program files\indigo\scenes\xxx\...", with .blend files and textures.
But the exporter looks for the textures in "c:\program files\indigo\...", so it can't find them.
Is there a way to make it look in the directory where the .blend file is ?
If you have a folder with .blend files and their textures in that same folder you just have to export your xml file to that same folder and it should work...
At least it does over here using the testscenes subfolder...
Greetings from rainy Amsterdam,
Jan

