Blendigo for v0.9

Announcements, requests and support regarding the Blender Indigo export script
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Kram1032
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Post by Kram1032 » Sun Jul 22, 2007 1:06 pm

@CoolColJ:
1) Why is that sad?
2) Why do you have to?

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afecelis
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Post by afecelis » Sun Jul 22, 2007 1:20 pm

It's a blessing that you end up learning blender! hehehhe ;)
It's a sign of better days for 3d. Believe me, just ask other package users who switched to blender what they think of it now.
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d

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Kram1032
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Post by Kram1032 » Sun Jul 22, 2007 9:28 pm

...as far, as they managed to switch :)
They usually say, it was not too easy to switch, but then, it was a great decision... :D

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afecelis
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Post by afecelis » Mon Jul 23, 2007 3:18 am

well, yeah. In the beginning it's a bit tough to learn and get used to the new stuff, specially the UI. But then, when things are clear, it becomes second nature. And sorry for jacking the thread guys. :oops: :oops: To get it back on track, hope to see the new features in 09t3 reflected in the exporter! ;)
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d

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Kram1032
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Post by Kram1032 » Mon Jul 23, 2007 3:32 am

yes :D

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SmartDen
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Post by SmartDen » Mon Jul 23, 2007 8:38 pm

Blendigo Updated for v. 9 test 3

mrCarnivore
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Post by mrCarnivore » Mon Jul 23, 2007 8:47 pm

Did you change the colour inversion for sss from blendigo 0.8 to 0.9?

I have to invert the sss colour to achieve similar with 0.9 as with 0.8.

pocketrenderer

Fluid Sim Animation not working

Post by pocketrenderer » Tue Jul 24, 2007 6:57 am

HI,

When I try to export a fluid sim animation, blendingo only exports the first frame over and over. I end up with the correct number of igs files, but they are all the same. Is this a bug, or am I doing something wrong?

Thanks

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SmartDen
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Post by SmartDen » Tue Jul 24, 2007 8:36 pm

It's a bug. There are some issues with animation and fluid in the new blender version, i don't solved. Thnx for the message, i working on it

obsidian
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Post by obsidian » Tue Jul 24, 2007 9:52 pm

Hi SmartDen

Thought this may be of interest - I only get this error when starting Blendigo with some scenes which I have created using the current SVN version of Blender. It looks as though some upstream changes to the Python API may affect Blendigo.

Code: Select all

----------------------
BLENDIGO v0.9 beta 3s
----------------------
  Linux-platform: linux2  os.sep: /
  indigo path: /home/craig/programs/indigo/indigo.exe
scene.getActiveObject() deprecated!
        use scene.objects.active instead
Traceback (most recent call last):
  File "<string>", line 2470, in event
  File "<string>", line 1090, in materialEvent
NameError: global name 'activeObjectMat0' is not defined
Thanks for providing such an awesome tool. Blendigo rocks :)

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SmartDen
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Post by SmartDen » Tue Jul 24, 2007 10:10 pm

i can't say you what's wrong, because i don't you any SVN versions. PLease tell a little bit more, what is the situation when the error occurs? Or post an example scene...

Wedge
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Post by Wedge » Wed Jul 25, 2007 3:59 pm

It looks like from Blender's docs that some stuff has indeed been deprecated. Probably most notable is the NMESH area. Although I noticed some warnings while I was maintaining an exporter about various functions being depracated this was back around Blender version 2.43 I think. (or maybe it was early builds of 2.44) At any rate I would say around two months ago or more. (probably more)
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Zapb
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Post by Zapb » Thu Jul 26, 2007 3:54 am

Code: Select all

SceneLoaderExcep: Found unexpected element 'albedo_spectrum' in element 'diffuse'. (Around line 59, clumn 13)
I don't know what this is meaning, but it comes when I'll start to render and Indigo is open. I use 'Blender 2.44' and 'blendigo 09 beta3'. I've installed blendigo 9 with the installer. Not manual.

I hope somenone can help me. :)
And please excuse my english. :wink:

PS: And Thanx to you SmartDen! (if it works^^)

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SmartDen
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Post by SmartDen » Thu Jul 26, 2007 4:45 am

Zapb wrote:

Code: Select all

SceneLoaderExcep: Found unexpected element 'albedo_spectrum' in element 'diffuse'. (Around line 59, clumn 13)
I don't know what this is meaning, but it comes when I'll start to render and Indigo is open. I use 'Blender 2.44' and 'blendigo 09 beta3'. I've installed blendigo 9 with the installer. Not manual.

I hope somenone can help me. :)
And please excuse my english. :wink:

PS: And Thanx to you SmartDen! (if it works^^)
You use wrong indigo version or you given wrong path during installation. Blendigo version names are conform with indigo version that must be used with. Try also indigo >= 0.9t1. for best performance 0.9t3
Just download last indigo version, unpack and/or reinstall blendigo with right path to indigo 0.9t3

Zapb
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Post by Zapb » Thu Jul 26, 2007 8:18 am

Oh man I'm so stupid! :x Yes, it was the wrong version of indigo. That was what i've forget. Thanks man! It works wonderful! :D

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