Blendigo Install On Mac
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Re: Blendigo Install On Mac
strange, I definitely have no trouble getting blendigo to export the igs and meshes.
but your point about the location path makes complete sense. I will have to try that.
but your point about the location path makes complete sense. I will have to try that.
Re: Blendigo Install On Mac
I had similar issues installing Blendigo on my iMac.
I manually created the .indigo/location file and put the following path in it:
/Applications/"Indigo 2.28.app"/Contents/MacOS
When the path was not defined correctly, for example without the .app the following error message was returned on the console:
FSPathMakeRef(/Applications/Indigo 2.28/Contents/MacOS/indigo) failed with error -43.
So, in my case the .app was definitely needed and everything works fine.
@Glendaloch,
what do you mean with "importing meshes" when working with Blender ?
I manually created the .indigo/location file and put the following path in it:
/Applications/"Indigo 2.28.app"/Contents/MacOS
When the path was not defined correctly, for example without the .app the following error message was returned on the console:
FSPathMakeRef(/Applications/Indigo 2.28/Contents/MacOS/indigo) failed with error -43.
So, in my case the .app was definitely needed and everything works fine.
@Glendaloch,
what do you mean with "importing meshes" when working with Blender ?
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Re: Blendigo Install On Mac
I can make no sense of this.Headroom wrote:I had similar issues installing Blendigo on my iMac.
I manually created the .indigo/location file and put the following path in it:
/Applications/"Indigo 2.28.app"/Contents/MacOS
When the path was not defined correctly, for example without the .app the following error message was returned on the console:
FSPathMakeRef(/Applications/Indigo 2.28/Contents/MacOS/indigo) failed with error -43.
So, in my case the .app was definitely needed and everything works fine.
@Glendaloch,
what do you mean with "importing meshes" when working with Blender ?
See your point about using .app. -looking at my files I see the 1.1.18 windows exporter writes the igs file correctly when I put the path to:
/Applications/Indigo.app/Contents/MacOS/Indigo
Think I meant at the end, the final Indigo, this won't work in Luxrender unless you delete the .app.
But as regards the "location" file in .indigo, find it makes no difference here whether there or not. It still does the the default Blender cube scene perfectly, but fails if i add a mesh.
By adding a mesh to the default Blender cube scene I mean, most of my modelling is done in Modo or Lightwave, so I import the meshes to Blender as wavefront .obj. Can't see how this would make a difference, and in fact think some scenes did render fine with imported obj. but most won't.
Also I find the path to the default.igs at the top the the Indigo renderer says;
private/tmp/default.igs
Don't know if this is correct. Navigated to this folder and it was there with some alias Indigo files which said they didn't know where there originals were (via get info) ???
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- Posts: 6
- Joined: Fri Nov 27, 2009 8:55 am
Re: Blendigo Install On Mac
@dougal2;
I'm on intel, but have a G5 too, but only OSX 10.4 installed, so won't work to test I presume.
@FakeShamus:
Yes if I could only get blendigo to export or write the igs file, once I have that the renderer works fine. The ones I'm getting are from the 1.1.18 exporter so can't do motion blur etc.
I'm on intel, but have a G5 too, but only OSX 10.4 installed, so won't work to test I presume.
@FakeShamus:
Yes if I could only get blendigo to export or write the igs file, once I have that the renderer works fine. The ones I'm getting are from the 1.1.18 exporter so can't do motion blur etc.
Re: Blendigo Install On Mac
Ok, i've changed my location file to read:
/Applications/indigo/Indigo.app/Contents/MacOS
and success!, Indigo now autostarts when i hit render from Blendigo!.
Im not sure if the problem is with the Mac Indigo install or with the Mac Blendigo install not having steps in the install sequence to select the locations of Blender and Indigo because reading the posts on here everyone organises their file system differently.
Now time to have some fun

/Applications/indigo/Indigo.app/Contents/MacOS
and success!, Indigo now autostarts when i hit render from Blendigo!.
Im not sure if the problem is with the Mac Indigo install or with the Mac Blendigo install not having steps in the install sequence to select the locations of Blender and Indigo because reading the posts on here everyone organises their file system differently.
Now time to have some fun



Re: Blendigo Install On Mac
how to create .indigo file in the directory folder?
thanx ewa
thanx ewa
Re: Blendigo Install On Mac
ewa I am not exactly sure what you are asking but:
".indigo" is a folder that needs to be located in your home directory. As the dot indicates this is a hidden folder. In that folder you need to place the "location" file. It is a simple text file that you can create with the mac on-board textedit.
As .indigo is hidden, you can use a program called TinkerTool that allows you to hide/unhide all dot files and folders. Or you can use the finder's goto command and type in the exact directory location.
If you do that it may make sense to add a shortcut to the directory, or location file.
".indigo" is a folder that needs to be located in your home directory. As the dot indicates this is a hidden folder. In that folder you need to place the "location" file. It is a simple text file that you can create with the mac on-board textedit.
As .indigo is hidden, you can use a program called TinkerTool that allows you to hide/unhide all dot files and folders. Or you can use the finder's goto command and type in the exact directory location.
If you do that it may make sense to add a shortcut to the directory, or location file.
Re: Blendigo Install On Mac
Hi Headroom,
I was getting this information that I can't create . file....
any way I found this app TinkerTool which opens invisible files, so I could create the .inteligo file.
Thanks Ewa
I was getting this information that I can't create . file....
any way I found this app TinkerTool which opens invisible files, so I could create the .inteligo file.
Thanks Ewa
Re: Blendigo Install On Mac
still get this
Could not find Indigo executable. I looked for Programy/indigo/Indigo.app/Contents/Resources/../MacOS/Indigo
However, scene was saved to /private/tmp/default.igs
Could not find Indigo executable. I looked for Programy/indigo/Indigo.app/Contents/Resources/../MacOS/Indigo
However, scene was saved to /private/tmp/default.igs
Re: Blendigo Install On Mac
should the file be located directly in root directory?dougal2 wrote:I think this is a problem with the installer for Indigo itself; it is failing to write the following file:For now, to fix this you can create this file yourself, and put in it the location of where Indigo is installed.Code: Select all
~/.indigo/location
The ./indigo hidden directory is not exisiting in "root" or in "home" directory now, so should I manually create it and inside that a plane text file with indigo executable ?
thank you for your help
Re: Blendigo Install On Mac
This is an extremely old thread. Which versions of Indigo and Blendigo and Blender are you playing with?dr_ wrote:should the file be located directly in root directory?dougal2 wrote:I think this is a problem with the installer for Indigo itself; it is failing to write the following file:For now, to fix this you can create this file yourself, and put in it the location of where Indigo is installed.Code: Select all
~/.indigo/location
The ./indigo hidden directory is not exisiting in "root" or in "home" directory now, so should I manually create it and inside that a plane text file with indigo executable ?
thank you for your help
Re: Blendigo Install On Mac
I'm tring to use blendigo 3.2.3.1 exporter on a mac 10.5.8 with blender 2.61 and indigo 3.2.5.
The exporter does not work, and from the console I get this error:
[Indigo 2012-Jan-12 13:46:28] Output path "<built-in function dir>" is not writable
Traceback (most recent call last):
File "/Applications/blender/blender.app/Contents/MacOS/2.61/scripts/addons/indigo/core/__init__.py", line 181, in render
scene_writer.check_output_path()
File "/Applications/blender/blender.app/Contents/MacOS/2.61/scripts/addons/indigo/operators/__init__.py", line 188, in check_output_path
raise Exception('Output path is not writable')
Exception: Output path is not writable
location:<unknown location>:-1
location:<unknown location>:-1
I changed permisions for the output directory (as staded in blender) to 777, or is there any other path to make writable ??
The exporter does not work, and from the console I get this error:
[Indigo 2012-Jan-12 13:46:28] Output path "<built-in function dir>" is not writable
Traceback (most recent call last):
File "/Applications/blender/blender.app/Contents/MacOS/2.61/scripts/addons/indigo/core/__init__.py", line 181, in render
scene_writer.check_output_path()
File "/Applications/blender/blender.app/Contents/MacOS/2.61/scripts/addons/indigo/operators/__init__.py", line 188, in check_output_path
raise Exception('Output path is not writable')
Exception: Output path is not writable
location:<unknown location>:-1
location:<unknown location>:-1
I changed permisions for the output directory (as staded in blender) to 777, or is there any other path to make writable ??
Re: Blendigo Install On Mac
The information in this thread does not apply to any 3.x version.
The problem is that the exporter cannot write the scene to your specified output folder.
What have you set the render output path to?
The problem is that the exporter cannot write the scene to your specified output folder.
What have you set the render output path to?
Re: Blendigo Install On Mac
Actually, this line indicates a coding error. I'll take a look.dr_ wrote:[Indigo 2012-Jan-12 13:46:28] Output path "<built-in function dir>" is not writable
Re: Blendigo Install On Mac
actually I did set the output path in blender for the blendigo exporter to
/Users/dr/igs/
but as soon as I close the application and I reopen it it saves this other Path:
//../../igs/a.png
/Users/dr/igs/
but as soon as I close the application and I reopen it it saves this other Path:
//../../igs/a.png
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