I have received my Licence Key for Indigo Renderer v2.0.6 today, (Windows 32-bit Release build, running under Windows XP Pro SP2).
I have been able to install Indigo and enable it without problem.
I have also reinstalled Blendigo 1.0.9 with the new path. I encountered a problem at rendering for my first test, with a simple cube on a plane and a sun lamp : (Error message : UV set data not provided). After reading posts on the forum, I solved the problem by installing Blendigo 1.1.18, but I'm not sure that it is the exporter I should use with indigo v2.0.6 : Could you confirm Please ?
Now, rendering one of the scene that worked fine with previous versions of indigo, I encounter many other problems. I have read many topics here, without finding solutions.
1 - I got this Error message :
Error: SceneLoaderExcep: ModelLoadingStreamHandlerExcep: Triangle material_index is out of bounds.
(material index=1) (In element 'mesh', around line 186485, column 5)
The concerned mesh has nothing special : 2 materials, Subsurf level 1 and less polygons than some other meshes.
I have read this:
Checked everything, but yes this mesh has 2 materials, like many others that, and this scene was rendered fine with previous indigo version and Blendigo 1.0.9.message in indigo is usually an indicator of 'doubles' in the blender mesh
-you should remove doubles where ever you get that warning as a first solution - it usually fixes it
-sometimes it happens because the modelling is otherwise 'unusual' - your wall window could be a candidate.
get into the habit of 'removing doubles' and 'applying scale and rotation' in your scene preparation
I havent looked to see how smartden has changed his script code lately but the material index error probably is related to having a mesh in blender with multiple materials assigned
In this case to fix it I just separated the parts of the mesh according to material -ie its not the size thats the issue...
You can do this in edit mode using the 'link and materials' panel to select the vertices with the same material then shortcut "P"
Does it mean that indigo 2.0.6 supports only one material per mesh ???

As I'm very clumsy with XML files, and I didn't understand what was the problem,I have deleted the object and got an other message about an other object :
2 - Error: SceneLoaderExcep: The Mesh 'Tronc' tried to use the material 'Tronc', which has not been defined.
(In element 'model', around line 828222, column 5)
As I didn't understand more what was wrong with this object and its material, I also deleted it...
After deleting this object, I got an other different Error message :
3 - Error: SceneLoaderExcep: ObjectExcep: No such uv set 'uv' (In element 'model', around line 824760, column 5)
This scene was rendered in one click with indigo 1.0.9.3 and Blendigo 1.0.9 !
I'm pulling my few remaining hairs. Please, could you help me finding the origin of these troubles.
Do I have to do something special to render my scenes in v2.0.6 ?
Do I have missed something important ?
Thank you in advance.
Philippe.