Modeling a crystal glass
Modeling a crystal glass
Hello everyone.
I modeled a glass crystal and I met with different surprises:
1. Without smoothing, showed their faces.
2. Smoothing, are strangers.
3. EdgeSplit. Continue strangers.
4. Mark Shap (above). Strangers disappear from the top.
5. Mark Shap (below). No improvement.
6. Off "From Edge Angle." It looks good.
I do not know if there is a systematic (in addition to the manual).
Any contribution will be grateful.
................
Now try with fluid and uploaded the results.
I modeled a glass crystal and I met with different surprises:
1. Without smoothing, showed their faces.
2. Smoothing, are strangers.
3. EdgeSplit. Continue strangers.
4. Mark Shap (above). Strangers disappear from the top.
5. Mark Shap (below). No improvement.
6. Off "From Edge Angle." It looks good.
I do not know if there is a systematic (in addition to the manual).
Any contribution will be grateful.
................
Now try with fluid and uploaded the results.
- Attachments
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- 6. Off "From Edge Angle." It looks good.
- 6.png (742.83 KiB) Viewed 3870 times
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- 6. Off "From Edge Angle." It looks good.
- 6.jpg (60.04 KiB) Viewed 3870 times
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- 5. Mark Shap (below). No improvement.
- 5.png (500.93 KiB) Viewed 3870 times
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- 5. Mark Shap (below). No improvement.
- 5.jpg (191.76 KiB) Viewed 3871 times
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- 4. Mark Shap (above). Strangers disappear from the top.
- 4.png (916.22 KiB) Viewed 3872 times
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- 4. Mark Shap (above). Strangers disappear from the top.
- 4.jpg (243.2 KiB) Viewed 3873 times
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- 3. EdgeSplit. Continue strangers.
- 3.png (990.97 KiB) Viewed 3874 times
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- 2. Smoothing, are strangers.
- 2.png (926.59 KiB) Viewed 3875 times
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- 1. Without smoothing, showed their faces.
- 1.png (781.94 KiB) Viewed 3875 times
It seems to me that you are running into the same problem I was. No one really had much of an answer and I never did solve the problem.
Look here...
http://www.indigorenderer.com/joomla/fo ... highlight=
Look here...
http://www.indigorenderer.com/joomla/fo ... highlight=
Some of the renders I did were not subsurfed. I tried every combination of subsurfing, smoothing and edgesplit I could think of. It could never get it to go completely away.tony wrote:5OnIt:
I think that is not the same problem because I have not applied subsuf only Set smooth + Edge Split.
Anyway I think there will be a systematic for glass objects.
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