Dear all,
coming from Yaf(a)ray I am quite new to Indigo. Attached you can find one of my first renders with Indigo. I chose Diffuse material for the head (color is light yellow not white) together with two light emitters from front left and right. My impression is, that the diffuse material is a bit too bright. How can I influence the configuration? Are my emitters to strong or is Tonemapping not configured well? Additional information needed?
Many thanks and best regards,
Martin
Diffuse Material and Light Setup
Diffuse Material and Light Setup
- Attachments
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- im1212260466.jpg (36.29 KiB) Viewed 5452 times
Last edited by Sandsturm on Tue Jun 03, 2008 9:07 am, edited 2 times in total.
is your hat diffuse black? Looks like a hole, you might want to change it to a brighter colour where you can see shades. - If you're using reinhard, pure black stuff isn't too good anyway as it always tries to avoid pure black. It could be that that already solves your problem 
Else, try to save an igi and adjust tonemapping in violet.... Or try a darker yellow
Else, try to save an igi and adjust tonemapping in violet.... Or try a darker yellow
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