Announcements, requests and support regarding the Blender Indigo export script
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t_abw
- Posts: 3
- Joined: Mon May 26, 2008 10:01 pm
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by t_abw » Mon May 26, 2008 10:05 pm
hi guys
I don't know how to use the orthographic camera with indigo 0.5
thanks fot your help
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fused

- Posts: 3648
- Joined: Fri Sep 22, 2006 7:19 am
- Location: Berlin, Germany
- 3D Software: Cinema 4D
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by fused » Mon May 26, 2008 10:10 pm
first of all: indigo has no orthograpic camera.
and second: are you really using indigo 0.5???

indigo 1.0 is out!
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t_abw
- Posts: 3
- Joined: Mon May 26, 2008 10:01 pm
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by t_abw » Mon May 26, 2008 10:16 pm
ahh ok
thank you
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Youn
- Posts: 18
- Joined: Tue Dec 04, 2007 5:00 am
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by Youn » Thu May 29, 2008 4:52 am
place your camera very far away and zoom in! The more you do this, the closer it'll get to an orthographic effect.
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Youn
- Posts: 18
- Joined: Tue Dec 04, 2007 5:00 am
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by Youn » Thu May 29, 2008 4:56 am
As a side note for you exporter developers that haven't done so: this would be an easy automated thing to implement and I imagine very useful too!
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StompinTom

- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
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by StompinTom » Thu May 29, 2008 11:37 am
Youn wrote:As a side note for you exporter developers that haven't done so: this would be an easy automated thing to implement and I imagine very useful too!
for elevations, yes, but the really cool use of an ortho camera (and camera view clipping too!) would be to cut sections and plans! so you get a photorealistic representation of whats going on inside your building/model/fruitfly which would be aaawesome!
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t_abw
- Posts: 3
- Joined: Mon May 26, 2008 10:01 pm
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by t_abw » Sat May 31, 2008 2:37 am
Youn wrote:place your camera very far away and zoom in! The more you do this, the closer it'll get to an orthographic effect.

ah good, thx
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