Car lights-emit spheres inside them-problem-how to solve it?
Car lights-emit spheres inside them-problem-how to solve it?
Hi, i came up against big problem. I've created a model of dodge challenger and now i want to create more realistic lights - so had put a lot of small spheres into my glass lights (they're not planes). Afterward i've set them to emit light etc. But they are shown as black spheres without material. Any idea?
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- Dodge Challenger - lights
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EthicsGradient
- Posts: 7
- Joined: Wed Nov 07, 2007 4:49 pm
normals
yep... check your normals.
Don't just flip them though... go into blender and select 'draw normals' in the edit pane, and make them a size that can be seen easily.
Nice model BTW... car looks sweet!
Don't just flip them though... go into blender and select 'draw normals' in the edit pane, and make them a size that can be seen easily.
Nice model BTW... car looks sweet!
Still nothing. Here's link to the .blend file http://www.speedyshare.com/524266284.html file with lights and emit material. Could you find it out?[/i]
fixed blendifle
http://www.speedyshare.com/826199654.html
image you get

as presumed, the emitters was to weak
http://www.speedyshare.com/826199654.html
image you get

as presumed, the emitters was to weak
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