problem with alpha uv map

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Harry Beaver
Posts: 34
Joined: Thu Dec 06, 2007 11:52 pm

problem with alpha uv map

Post by Harry Beaver » Tue Jan 15, 2008 5:44 am

Hi all,

I'm having a slight problem with an alpha map. It is some perforated metal. In Blender all goes well with alpha map en rendering.

But in Indigo I get an error :( Indigo says that no matrial got this material, but it does...


Anyone knows a solution ?

Thanks.
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Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Tue Jan 15, 2008 5:51 am

You Blend a material with a NULL (which is fine) and itself!
Your Material A needs a different name than your Blend Material ;)

Harry Beaver
Posts: 34
Joined: Thu Dec 06, 2007 11:52 pm

Post by Harry Beaver » Tue Jan 15, 2008 9:25 am

okway that did the trick !!!

Thanks Mr Kram

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Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Tue Jan 15, 2008 9:32 am

No Problem, Mr. H.Beaver :)

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