Textures black and white in an indigo render

Announcements, requests and support regarding the Blender Indigo export script
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cheese on toast2
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Textures black and white in an indigo render

Post by cheese on toast2 » Wed Dec 19, 2007 6:13 am

Hi,
I dont know if this is the right place to post this, please tell me if it isnt, but I've just started using Blendigo and I've been using blender a while now, and I've finally worked out how to get Blendigo to start rendering, but all the textures are black and white. does anybody know why this is and how it can be solved?

Thanks

Vanessa07
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Post by Vanessa07 » Wed Dec 19, 2007 6:21 am

Maybe you use it as bumpmap???

Can you show us a render :D

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Kram1032
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Post by Kram1032 » Wed Dec 19, 2007 6:52 am

and screenshots of the textured materials with the textures visible in Blendigo ;)

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cheese on toast2
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Post by cheese on toast2 » Thu Dec 20, 2007 3:21 am

I think ive got around it now, I think I might have been using the wrong type of light source or the light wasn't strong enough. sorry! But I do have another query, how do I remove the Indigo watermark at the bottom of the render? (and how do I insert a screenshot into this message?? lol :wink: )

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Stur
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Post by Stur » Thu Dec 20, 2007 3:57 am

Well, for the screenshot, if you answer with the "reply" button instead of "quick reply", you have the possibility to attach a file. So, attach your picture.

About the watermark, I suggest to download the latest version of Blendigo. Or, you can unselect the "watermark" button in the "system" panel of Blendigo.

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cheese on toast2
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Post by cheese on toast2 » Thu Dec 20, 2007 4:06 am

ok, thanks!

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Kram1032
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Post by Kram1032 » Thu Dec 20, 2007 4:20 am

The difference is, that the latest Blendigo has watermark deselected by default. If you still want it, you can activate it, just as you can deactivate it in the older versions ;)

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