Announcements, requests and support regarding the Blender Indigo export script
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danyolgiax
- Posts: 81
- Joined: Wed Feb 28, 2007 4:36 am
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by danyolgiax » Fri Dec 07, 2007 4:09 am
Hi!
I've done a fluid sim. With the timeline I've set the frame number 230
and then I've exported it with blendigo 1.0.4.
While in rendering I'll see that exported frame is frame number ONE!!!
Why???
Dox
(Blender 2.46, Indigo 1.1.5, Blendigo 1.1.5)
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Fri Dec 07, 2007 4:34 am
Don't separate the meshes, but include them in the igs.
I'm not sure, but I think, you still can export your materials separately.
It should work just fine, then

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danyolgiax
- Posts: 81
- Joined: Wed Feb 28, 2007 4:36 am
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by danyolgiax » Fri Dec 07, 2007 4:42 am
Meshes are not in external file!
I've all in my IGS file!
(Blender 2.46, Indigo 1.1.5, Blendigo 1.1.5)
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Fri Dec 07, 2007 4:44 am
well, then, it's strange...
The bug was fixed some time ago...
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danyolgiax
- Posts: 81
- Joined: Wed Feb 28, 2007 4:36 am
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by danyolgiax » Fri Dec 07, 2007 5:10 am
Can someone test it?
thx!
dox
(Blender 2.46, Indigo 1.1.5, Blendigo 1.1.5)
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tobak30
- Posts: 125
- Joined: Sat Feb 10, 2007 5:31 am
- Location: Norway, Norvege, Norvegia, Norwegen, Norge.
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by tobak30 » Fri Dec 07, 2007 6:17 am
Have you chosen what frame that should be rendering?
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danyolgiax
- Posts: 81
- Joined: Wed Feb 28, 2007 4:36 am
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by danyolgiax » Fri Dec 07, 2007 7:29 am
In previous blendigo version I used to select frame from the timeline in Blender GUI.
There's another way to tell blendigo the frame to render?
(Blender 2.46, Indigo 1.1.5, Blendigo 1.1.5)
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