Please help, i have a problem with export the scene ,many objects are export in blender console and on the end is a error "MEMORY ERROR"
I have indigo 1.0.1 and blendigo 1 my scene have many verticles .
And that is that scene without the problem verts
http://www.fotosik.pl/pokaz_obrazek/fea ... d32b3.html
http://www.fotosik.pl/pokaz_obrazek/435 ... 0b882.html
Blendigo export error
- adrian2608
- Posts: 15
- Joined: Fri Oct 26, 2007 5:27 pm
- Location: Gliwice
- Contact:
- adrian2608
- Posts: 15
- Joined: Fri Oct 26, 2007 5:27 pm
- Location: Gliwice
- Contact:
How many verticles can render Indigo ?
In my scene is 347 931.(but can be mutch more i thing 500 000 or 600 000 on the end modeling)
I give my computer specyfikation for faciliation:
Asus M2n SLI Deluxe ,Amd Athlon x2 4200+ (2700mhz) ,1024 mb drr2 ram mushkin, Ati Radeon 1950PRO 256 MB slightly over. , MS Windows XP Pro,
Please if possible help my to resolve this problem.
In my scene is 347 931.(but can be mutch more i thing 500 000 or 600 000 on the end modeling)
I give my computer specyfikation for faciliation:
Asus M2n SLI Deluxe ,Amd Athlon x2 4200+ (2700mhz) ,1024 mb drr2 ram mushkin, Ati Radeon 1950PRO 256 MB slightly over. , MS Windows XP Pro,
Please if possible help my to resolve this problem.
1GB ram? wouldn't take much to fill that. 32bit indigo should be able to handle up to a ~2GB scene before barfing as 2GB is the standard addressable space assigned per program in 32bit windows. 64bit indigo will handle more than you can afford 
Hey adrian...adrian2608 wrote:How many verticles can render Indigo ?
In my scene is 347 931.(but can be mutch more i thing 500 000 or 600 000 on the end modeling)
your scene isn't the problem, its your settings
1) Indigo needs (much) more RAM if you render in high resolutions, so try rendering on lower res!
2) You surly use the dafault "super_sample_factor" of 2, reduce it to 1 and you save a lot of RAM!!1!
3) At last you can use the alternative Bounding Interval method for your meshes, this saves RAM, but renders a little slower (did somebody benchmarked this ever???).
Just reduce "bih_tri_threshold" to 1 to force each model with polycount of 1 and higher to use this methode...
4)Uhm... and yes finaly: Buy more RAM dude, its so fu**ing cheap atm, instead of watching a movie at cinema with popcorn & a big coke you already get 1GB DDR2 ^^
Last edited by Zom-B on Sun Oct 28, 2007 4:51 am, edited 1 time in total.
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