I'm trying to apply a downloaded material to a mesh in Blender 2.69 and render it in Indigo.
So I choose two materials, set up a scene, unwrap meshes, apply a an extended material, push a render and got unexpected result. There is no bump\displacement from rusted metal material, textures are huge and nothing looks right.
What did I miss?
Original material. Opening up indigo and setting this material on a test scene works as expected.

My result
