Blendigo (for Blender 2.63) 3.4.7.1
Blendigo (for Blender 2.63) 3.4.7.1
Blendigo (for Blender 2.63) 3.4.7.1
ALL PLATFORMS: http://www.indigorenderer.com/dist/expo ... .4.7.1.zip
WINDOWS INSTALLER: http://www.indigorenderer.com/dist/expo ... taller.exe
Changes in this release:
3.4.7.1
-------
Fixed bug with shading normals and proxies that would cause export to fail.
NOTE: This exporter REQUIRES Blender version 2.63
ALL PLATFORMS: http://www.indigorenderer.com/dist/expo ... .4.7.1.zip
WINDOWS INSTALLER: http://www.indigorenderer.com/dist/expo ... taller.exe
Changes in this release:
3.4.7.1
-------
Fixed bug with shading normals and proxies that would cause export to fail.
NOTE: This exporter REQUIRES Blender version 2.63
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- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: Blendigo (for Blender 2.63) 3.4.7.1
Seems to work now! Will stress test it a bit later... Thanks a lot for this!
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Blendigo (for Blender 2.63) 3.4.7.1
I haven't tested this one yet, but are we able to choose normal maps from within blender, to be exported? As it is now, you have to do it from Indigo.
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- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: Blendigo (for Blender 2.63) 3.4.7.1
Works alright so far. Will have to compare export speed but it feels a bit faster than previously.
Thanks for the quick fixes!
Thanks for the quick fixes!
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- Posts: 1
- Joined: Mon Sep 10, 2012 9:08 pm
Re: Blendigo (for Blender 2.63) 3.4.7.1
Hi, I need help
. The exporter only works with no objects in the scene. I am running linux distro Ubuntu 12.04.1 LTS, latest blender release, IndigoRT and exporter.
BR.

BR.
Re: Blendigo (for Blender 2.63) 3.4.7.1
Windows 7 64bit
Blender 2.63.17 r49666
Indigo 3.4.7
Blendigo 3.4.7.1
Ok, I've been having a few bugs that I can pretty easily reproduce systematically in Blender. Trying to log them here...
1. Been having some problems with motion blur... Every time I start a render with Motion Blur Activated, object gets rotated to what seems their "zero" rotation on some (or all) axis. I've first experienced this problem with Blendigo 3.2.14.0. (See 3.2.14.0 blog for image examples)
2. Blender's been crashing on me on the last couple of versions of blendigo after hitting "Render" from time to time. With current version 3.4.7.1, I am enable to get any animation started. It crashes right at the beginning, not even being able to start rendering the first frame.
3. Been getting quite a few "'Mesh' not found or invalid or something like that". Sometimes, I just save the file and that try to render again and it works. Some times, I have to quit Blender and start again and it works. Sometimes I can't even get that file to render anymore!!!
4. Would REALLY REALLY like to see particule motion blur implemented.
Those are the most anoying ones...
Blender 2.63.17 r49666
Indigo 3.4.7
Blendigo 3.4.7.1
Ok, I've been having a few bugs that I can pretty easily reproduce systematically in Blender. Trying to log them here...
1. Been having some problems with motion blur... Every time I start a render with Motion Blur Activated, object gets rotated to what seems their "zero" rotation on some (or all) axis. I've first experienced this problem with Blendigo 3.2.14.0. (See 3.2.14.0 blog for image examples)
2. Blender's been crashing on me on the last couple of versions of blendigo after hitting "Render" from time to time. With current version 3.4.7.1, I am enable to get any animation started. It crashes right at the beginning, not even being able to start rendering the first frame.
3. Been getting quite a few "'Mesh' not found or invalid or something like that". Sometimes, I just save the file and that try to render again and it works. Some times, I have to quit Blender and start again and it works. Sometimes I can't even get that file to render anymore!!!
4. Would REALLY REALLY like to see particule motion blur implemented.
Those are the most anoying ones...
Re: Blendigo (for Blender 2.63) 3.4.7.1
I can make and export animations fine here. Can you send me a simple .blend that displays the problem?fbrunell wrote: 2. Blender's been crashing on me on the last couple of versions of blendigo after hitting "Render" from time to time. With current version 3.4.7.1, I am enable to get any animation started. It crashes right at the beginning, not even being able to start rendering the first frame.
Re: Blendigo (for Blender 2.63) 3.4.7.1
Confirmed. Will fix.fbrunell wrote: 1. Been having some problems with motion blur... Every time I start a render with Motion Blur Activated, object gets rotated to what seems their "zero" rotation on some (or all) axis. I've first experienced this problem with Blendigo 3.2.14.0. (See 3.2.14.0 blog for image examples)
Re: Blendigo (for Blender 2.63) 3.4.7.1
I have my user preferences set so Blender starts with Indigo as the default render engine. I have also set the paths to output directory and my Indigo, which is different from the default as I tend to keep several Indigo installations around.
The default Path to the directory for the Indigo executable is:
/Applications/Indigo Renderer/Indigo.app
I changed it to:
/Applications/Indigo 3.4.7/Indigo.app
On render Indigo opens fine and renders. When I save the file and reopen it reverts to the default render directory. It does that any time I reopen the file. I edit the path save the file. Close and reopen and it reverts back to the default path :/
The default Path to the directory for the Indigo executable is:
/Applications/Indigo Renderer/Indigo.app
I changed it to:
/Applications/Indigo 3.4.7/Indigo.app
On render Indigo opens fine and renders. When I save the file and reopen it reverts to the default render directory. It does that any time I reopen the file. I edit the path save the file. Close and reopen and it reverts back to the default path :/
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
Re: Blendigo (for Blender 2.63) 3.4.7.1
Cool, thanks,OnoSendai wrote:Confirmed. Will fix.OnoSendai wrote:fbrunell wrote:1. Been having some problems with motion blur... Every time I start a render with Motion Blur Activated, object gets rotated to what seems their "zero" rotation on some (or all) axis. I've first experienced this problem with Blendigo 3.2.14.0. (See 3.2.14.0 blog for image examples)
Just sent a zip file with .Blend file and texture used to the support email...fbrunell wrote:[I can make and export animations fine here. Can you send me a simple .blend that displays the problem?fbrunell wrote:fbrunell wrote:2. Blender's been crashing on me on the last couple of versions of blendigo after hitting "Render" from time to time. With current version 3.4.7.1, I am enable to get any animation started. It crashes right at the beginning, not even being able to start rendering the first frame.
Also, FYI, I also tried completely deleting blender default parameters within c:\users\xyz\AppData\Roaming\Blender Foundation
to see if problems was within Blender without success.
Thanks for the feedback.
Re: Blendigo (for Blender 2.63) 3.4.7.1
Can you make me a blend file with motion blurred particles?fbrunell wrote: 4. Would REALLY REALLY like to see particule motion blur implemented.
Then I'll see if I can add it.
cheers.
Re: Blendigo (for Blender 2.63) 3.4.7.1
Fixed, hopefully. The blendigo code is pretty complex so it's hard to tell for sure.fbrunell wrote: 1. Been having some problems with motion blur... Every time I start a render with Motion Blur Activated, object gets rotated to what seems their "zero" rotation on some (or all) axis. I've first experienced this problem with Blendigo 3.2.14.0. (See 3.2.14.0 blog for image examples)
Re: Blendigo (for Blender 2.63) 3.4.7.1
Fixed for 3.4.8.2.Headroom wrote:I have my user preferences set so Blender starts with Indigo as the default render engine. I have also set the paths to output directory and my Indigo, which is different from the default as I tend to keep several Indigo installations around.
The default Path to the directory for the Indigo executable is:
/Applications/Indigo Renderer/Indigo.app
I changed it to:
/Applications/Indigo 3.4.7/Indigo.app
On render Indigo opens fine and renders. When I save the file and reopen it reverts to the default render directory. It does that any time I reopen the file. I edit the path save the file. Close and reopen and it reverts back to the default path :/
Re: Blendigo (for Blender 2.63) 3.4.7.1
Confirmed that Motion Blur is fixed in 3.4.8.1. Thank a bunch!
Regarding adding "particules" motion blur... It would be so sweeeeet.. I've sent a test particule .blend file to the support e-mail address..
Thanks for looking into this.
Regarding adding "particules" motion blur... It would be so sweeeeet.. I've sent a test particule .blend file to the support e-mail address..
Thanks for looking into this.
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