I think this topic will help all Linux users, who like this beautiful renderer.
So... Who can make NEW compilations of 0.6 or 0.7 exporters for LINUX?
This is my last work (in progres)...


Blender exporters are not compiled. They're just python scripts. The idea behind them is that they're universal and totally cross-platform. Perhaps what will be compiled is "blendigo" (blender for indigo) and its attempt of using blender's node system to take advantage of 0.7's new materialsWho can make NEW compilations of 0.6 or 0.7 exporters for LINUX
Code: Select all
vijt@ideja:~/3D/indigo_07> wine indigo.exe your_exported_scene.xml Code: Select all
"scenefilepath" "testscenes\blender\glasstest\glasstest.xml"Code: Select all
#!/bin/sh
# Needed to make symlinks/shortcuts work.
# the binaries must run with correct working directory
cd "/home/afecelis/Indigo"
wine indigo.exe $*
exit $?Users browsing this forum: No registered users and 10 guests