Attack of fireflies
Re: Attack of fireflies
Quick question:
Why is the liquid.. solid?
Why is the liquid.. solid?
- Borgleader
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Re: Attack of fireflies
Can we have a wireframe of the scene?
benn hired a mercenary to kill my sig...
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StompinTom

- Posts: 1828
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Re: Attack of fireflies
Check normals, check overlaps and precedence of the glass and liquid materials. Precedence might be your culprit...
Re: Attack of fireflies
Thank you for pointing that out, Godilla. Will fix soon.Godzilla wrote:Quick question:
Why is the liquid.. solid?
I seem to have solved it by using plain MLT. What indigo really needs are optional hints like "You are using SSS. Do you want indigo to switch to MLT?"
Re: Attack of fireflies
Good suggestion neo0! 
StompinTom, thanks for helping out with the correct suggestions
StompinTom, thanks for helping out with the correct suggestions
Re: Attack of fireflies
Again, which render mode is used?
How is the scene lit?
- If you use concentrated light sources, bidirectionnal modes are quite more efficient (especially Bidirectionnal PT is much more efficient than standard PT for concentrated light)
- If you use outdoor light passing through small apertures, don't forget portals
How is the scene lit?
- If you use concentrated light sources, bidirectionnal modes are quite more efficient (especially Bidirectionnal PT is much more efficient than standard PT for concentrated light)
- If you use outdoor light passing through small apertures, don't forget portals
Eclat-Digital Research
http://www.eclat-digital.com
http://www.eclat-digital.com
Re: Attack of fireflies
Thank you. That solved the problem. Might I inquire as to what normal path tracing is good for?
Re: Attack of fireflies
Exterior scenes, simple lighting situations.
- Borgleader
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Re: Attack of fireflies
Basically no caustics?lycium wrote:Exterior scenes, simple lighting situations.
benn hired a mercenary to kill my sig...
Re: Attack of fireflies
Yup, single directional path tracing isn't very good for caustics. That's why we have bidirectional, so we can render real scenes 
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StompinTom

- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: Attack of fireflies
Bidirectional Pathtracing - Real scenes for real men.lycium wrote:Yup, single directional path tracing isn't very good for caustics. That's why we have bidirectional, so we can render real scenes
Re: Attack of fireflies
Hey now, that's sexist 
In any case, there are scenes where single directional does really well, and it's those scenes we're optimising for right now. Once the GPU stuff is out and we've resolved some general issues people are having, we have some plans to make rendering in general much more efficient
In any case, there are scenes where single directional does really well, and it's those scenes we're optimising for right now. Once the GPU stuff is out and we've resolved some general issues people are having, we have some plans to make rendering in general much more efficient
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