Attack of fireflies

General questions about Indigo, the scene format, rendering etc...
neo0.
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Attack of fireflies

Post by neo0. » Fri May 14, 2010 12:51 pm

SSS used. Bidirectional PT. Rendered for over 5 hours.
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fireflies.jpg

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Godzilla
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Re: Attack of fireflies

Post by Godzilla » Fri May 14, 2010 1:02 pm

Quick question:

Why is the liquid.. solid?

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Borgleader
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Re: Attack of fireflies

Post by Borgleader » Fri May 14, 2010 1:40 pm

Can we have a wireframe of the scene?
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StompinTom
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Re: Attack of fireflies

Post by StompinTom » Fri May 14, 2010 2:03 pm

Check normals, check overlaps and precedence of the glass and liquid materials. Precedence might be your culprit...

neo0.
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Re: Attack of fireflies

Post by neo0. » Fri May 14, 2010 2:50 pm

Godzilla wrote:Quick question:

Why is the liquid.. solid?
Thank you for pointing that out, Godilla. Will fix soon.

I seem to have solved it by using plain MLT. What indigo really needs are optional hints like "You are using SSS. Do you want indigo to switch to MLT?"

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lycium
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Re: Attack of fireflies

Post by lycium » Sat May 15, 2010 7:26 pm

Good suggestion neo0! :idea:

StompinTom, thanks for helping out with the correct suggestions :)

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Re: Attack of fireflies

Post by neo0. » Wed May 19, 2010 7:21 am

I am getting a lot of colored noise.. 5,120 spp
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still life.jpg

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galinette
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Re: Attack of fireflies

Post by galinette » Wed May 19, 2010 10:28 am

Again, which render mode is used?

How is the scene lit?
- If you use concentrated light sources, bidirectionnal modes are quite more efficient (especially Bidirectionnal PT is much more efficient than standard PT for concentrated light)
- If you use outdoor light passing through small apertures, don't forget portals
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neo0.
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Re: Attack of fireflies

Post by neo0. » Wed May 19, 2010 12:23 pm

Thank you. That solved the problem. Might I inquire as to what normal path tracing is good for?

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lycium
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Re: Attack of fireflies

Post by lycium » Wed May 19, 2010 1:09 pm

Exterior scenes, simple lighting situations.

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Borgleader
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Re: Attack of fireflies

Post by Borgleader » Wed May 19, 2010 1:19 pm

lycium wrote:Exterior scenes, simple lighting situations.
Basically no caustics?
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lycium
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Re: Attack of fireflies

Post by lycium » Wed May 19, 2010 1:20 pm

Yup, single directional path tracing isn't very good for caustics. That's why we have bidirectional, so we can render real scenes ;)

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Re: Attack of fireflies

Post by StompinTom » Wed May 19, 2010 1:23 pm

lycium wrote:Yup, single directional path tracing isn't very good for caustics. That's why we have bidirectional, so we can render real scenes ;)
Bidirectional Pathtracing - Real scenes for real men.

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lycium
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Re: Attack of fireflies

Post by lycium » Wed May 19, 2010 1:37 pm

Hey now, that's sexist :P

In any case, there are scenes where single directional does really well, and it's those scenes we're optimising for right now. Once the GPU stuff is out and we've resolved some general issues people are having, we have some plans to make rendering in general much more efficient :)

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Re: Attack of fireflies

Post by neo0. » Wed May 19, 2010 5:55 pm

When is GPU support gonna be out?

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