Indigo on Mac

General questions about Indigo, the scene format, rendering etc...
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arcano
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Indigo on Mac

Post by arcano » Tue Oct 28, 2008 10:45 am

It's possible?

There is something like X11 software?

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carbon
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Post by carbon » Tue Oct 28, 2008 12:36 pm

sure..

1. download and install latest xquartz, version 2.3.1
2. download and install Darwine 1.0 (which is mac version of Wine), i suggest 'Stable build of Darwine 1.0.1 for Leopard, with Freetype 2.3.7 and FontForge py25-20080828.'
3. run indigo.exe with WineHelper.app which you find in /Applications/Darwine

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Caronte
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Post by Caronte » Wed Oct 29, 2008 7:37 am

It's possible to render directly from Blender with blendigo (OS X) to Indigo (Darwine) ? or... we must export and then load into Indigo and render?
Sorry about my poor english ;)

arcano
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Post by arcano » Wed Oct 29, 2008 12:41 pm

Ok, it's work!

Darwine on my macbook 2Ghz decrese the speed of my renders ? For example...

- Indigo Renderer on Windows XP on VMFusion (or parallels) [mac book 2Ghz]
- Indigo Renderer on Darwin [mac book 2Ghz]

Who the highest perfomance?

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fused
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Post by fused » Wed Oct 29, 2008 5:55 pm

Darwine.
indigo will be ultra slow in xp under vmfusion or parallels.

but Darwine will also be slower that running indigo under xp with bootcamp.

arcano
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Post by arcano » Wed Oct 29, 2008 9:15 pm

thank you!

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pixie
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Post by pixie » Thu Oct 30, 2008 2:32 am

from my experience indigo's wine is on par with indigo's xp, perhaps a tad faster... but the ability to be run from within linux is priceless! :)

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fused
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Post by fused » Thu Oct 30, 2008 2:36 am

thats not the case in osx. my core 2 duo is heavily underperforming.

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pixie
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Post by pixie » Thu Oct 30, 2008 2:46 am

the diffuse test gets me 57k on my macbook

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fused
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Post by fused » Thu Oct 30, 2008 3:43 am

54k on a mac mini. but that doesnt help us if we cant compare it to a bootcamp result ^^

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carbon
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Post by carbon » Thu Oct 30, 2008 5:20 am

my experience is, running osx and wine is pretty comparable with running on windows, in indigo renders one hour here or one hour there doesn't really matter ;)

i dont know if it is possible to start indigo from blendigo, without modding blendigo. i remember it recognizes only linux or win, so i choose not to start indigo, save files and then run indigo_console from terminal eg: without gui which is faster..

to do so you have to create '.profile' text file (no extension) in your home directory (/Users/YOURUSERNAME) which contains

Code: Select all

export PATH="$PATH:/Applications/Darwine/Wine.bundle/Contents/bin"
which is default path to wine binary install location of darwine builds i mentioned above, and this is needed for easy running wine from terminal. than i have got folder /render in the root of disk, with indigo installed (/render/indigo)
i do simply:

Code: Select all

cd /render/indigo
wine indigo_console.exe RELATIVEPATHTOSCENE.igs
and indigo will start rendering without unnecessary gui for final rendering and a bit faster of course. you can read log in terminal and time to time check png in renders directory

c.

arcano
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Post by arcano » Fri Oct 31, 2008 1:10 pm

and for star indigo from skindigo it's possible?

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carbon
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Post by carbon » Mon Nov 03, 2008 11:09 pm

i have no idea, it is a matter of exporter..

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Caronte
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Post by Caronte » Thu Nov 06, 2008 9:28 am

Luxrender exporter can launch the renderer very well on OS, would be nice if someone do a copy/paste from it :P
Sorry about my poor english ;)

dr_
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Post by dr_ » Mon Dec 01, 2008 12:38 am

On my mac (leopard) indigo_console.exe works correctly via wine.
Did some body try with skindigo?
I can't get it working.
i post detailed explanation on this post:
http://www.indigorenderer.com/joomla/fo ... 5312#65312

I get working blendigo editing
/Applications/blender/blender.app/Contents/MacOS/.blender/scripts/bpydata/IndigoWrapper.conf

but partially.

witch version of blendigo and indigo do you use?

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