I wanted to work on a scene for one of my favorite games ... GO (Wei-Qi).
Here a first pic I did for testing purposes and to find the right materials.
Well, my problem is obvious ... somehow I've got some strange smoothing
going on. Now I'm wondering if this is a problem of Indigo or the exporter.
Any info on this matter is highly appreciated.



1. resized picture (1280x960 to 800x600):

2. resized and croped pictures (150% zoom):


3. wires (white: ISOlines / grey: smoothed view):

Note: This scene is illuminated by a flashlight* only.
* very small meshlight close to the camera to simulate a flashlight
edit: After 25 minutes rendering of the same scene but this
time over the .3ds export and not the .xml ... it seems to be the
exporter that is causing this problem in the .xml ... .. .
Grrrreeeeeeeeeegooor!!!?





ps.: U3dreal, don't worry mate ... I guess it's not that easy to get it right.
Take a look at Maxwell, ... they have jagged shadows ... ^^
edit 2: I'll let it render longer to be sure about this issue. ;o)
Thanx in advance! ;o)
take care
psor